; Wizard Tower NWN Tileset SET file ; BLAH,BLAH,BLAH... I know what I`m doing :-) [GENERAL] Name=VWZ01 Type=SET Version=V1.0 Interior=1 HasHeightTransition=0 EnvMap=ttr01__ref01 Transition=3 DisplayName=-1 UnlocalizedName=VelmarsTowerInterior Border=Floor Default=Floor Floor=Floor [GRASS] Grass=0 [TERRAIN TYPES] Count=1 [TERRAIN0] Name=Floor [PRIMARY RULES] Count=1 [PRIMARY RULE0] Placed=Floor PlacedHeight=0 Adjacent=Floor AdjacentHeight=0 Changed=Floor ChangedHeight=0 [SECONDARY RULES] Count=0 [TILES] Count=25 [TILE0] Model=vwz01_a00 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=Floor TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MI_vwz01_a00 [TILE1] Model=vwz01_a01 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=Floor TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=2 SourceLight2=3 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MI_vwz01_a01 [TILE2] Model=vwz01_a02 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=Floor TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MI_vwz01_a01 [TILE3] Model=vwz01_b01 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=Floor TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MI_vwz01_b01 [TILE3DOOR0] Type=0 X=3.25 Y=-2.88 Z=2.00 Orientation=270.0 [TILE4] Model=vwz01_b02 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=Floor TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MI_vwz01_b02 [TILE4DOOR0] Type=0 X=-1.89 Y=0.34 Z=-3.25 Orientation=45.0 [TILE5] Model=vwz01_a03 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=Floor TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MI_vwz01_a03 [TILE5DOOR0] Type=0 X=-1.5 Y=-1.5 Z=0 Orientation=135.0 [TILE6] Model=vwz01_c01 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=Floor TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MI_vwz01_c01 [TILE6DOOR0] Type=0 X=3.50 Y=0.0 Z=0.0 Orientation=90 [TILE7] Model=vwz01_c02 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=Floor TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MI_vwz01_c02 [TILE7DOOR0] Type=0 X=0.0 Y=3.5 Z=0.0 Orientation=180 [TILE8] Model=vwz01_d01 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=Floor TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MI_vwz01_d01 [TILE9] Model=vwz01_d02 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=Floor TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MI_vwz01_d02 [TILE9DOOR0] Type=0 X=-4.42 Y=0.0 Z=0.0 Orientation=90 [TILE10] Model=vwz01_c03 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=Floor TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MI_vwz01_c03 [TILE10DOOR0] Type=0 X=3.50 Y=0.0 Z=0.0 Orientation=90 [TILE11] Model=vwz01_c04 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=Floor TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MI_vwz01_c04 [TILE11DOOR0] Type=0 X=0.0 Y=3.5 Z=0.0 Orientation=180 [TILE12] Model=vwz01_m01 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=Floor TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=2 SourceLight2=3 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MI_vwz01_a01 [TILE13] Model=vwz01_m02 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=Floor TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MI_vwz01_a01 [TILE14] Model=vwz01_n01 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=Floor TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MI_vwz01_b01 [TILE14DOOR0] Type=0 X=3.25 Y=-2.88 Z=2.00 Orientation=270.0 [TILE15] Model=vwz01_n02 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=Floor TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MI_vwz01_b02 [TILE15DOOR0] Type=0 X=-1.89 Y=0.34 Z=-3.25 Orientation=45.0 [TILE16] Model=vwz01_m03 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=Floor TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MI_vwz01_a03 [TILE16DOOR0] Type=0 X=-1.5 Y=-1.5 Z=0 Orientation=135.0 [TILE17] Model=vwz01_o01 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=Floor TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MI_vwz01_c01 [TILE17DOOR0] Type=0 X=3.50 Y=0.0 Z=0.0 Orientation=90 [TILE18] Model=vwz01_o02 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=Floor TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MI_vwz01_c02 [TILE18DOOR0] Type=0 X=0.0 Y=3.5 Z=0.0 Orientation=180 [TILE19] Model=vwz01_p01 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=Floor TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MI_vwz01_d01 [TILE20] Model=vwz01_p02 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=Floor TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MI_vwz01_d02 [TILE20DOOR0] Type=0 X=-4.42 Y=0.0 Z=0.0 Orientation=90 [TILE21] Model=vwz01_o03 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=Floor TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MI_vwz01_c03 [TILE21DOOR0] Type=0 X=3.50 Y=0.0 Z=0.0 Orientation=90 [TILE22] Model=vwz01_o04 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=Floor TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MI_vwz01_c04 [TILE22DOOR0] Type=0 X=0.0 Y=3.5 Z=0.0 Orientation=180 [TILE23] Model=vwz01_d03 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=Floor TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MI_vwz01_d03 [TILE24] Model=vwz01_p03 WalkMesh=msb01 TopLeft=Floor TopLeftHeight=0 TopRight=Floor TopRightHeight=0 BottomLeft=Floor BottomLeftHeight=0 BottomRight=Floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MI_vwz01_d03 [GROUPS] Count=24 [GROUP0] Name=st_Simple Rows=1 Columns=1 Tile0=1 [GROUP1] Name=st_wWindow Rows=1 Columns=1 Tile0=2 [GROUP2] Name=st_StairsUP Rows=1 Columns=1 Tile0=3 [GROUP3] Name=st_StDOWN Rows=1 Columns=1 Tile0=4 [GROUP4] Name=st_WzDoor Rows=1 Columns=1 Tile0=5 [GROUP5] Name=st_Room1 Rows=1 Columns=1 Tile0=6 [GROUP6] Name=st_Room2 Rows=1 Columns=1 Tile0=7 [GROUP7] Name=st_StraightWall Rows=1 Columns=1 Tile0=8 [GROUP8] Name=st_StraightWDoor Rows=1 Columns=1 Tile0=9 [GROUP9] Name=st_RichRoom1 Rows=1 Columns=1 Tile0=10 [GROUP10] Name=st_RichRoom2 Rows=1 Columns=1 Tile0=11 [GROUP11] Name=ri_Simple Rows=1 Columns=1 Tile0=12 [GROUP12] Name=ri_wWindow Rows=1 Columns=1 Tile0=13 [GROUP13] Name=ri_StairsUP Rows=1 Columns=1 Tile0=14 [GROUP14] Name=ri_StDOWN Rows=1 Columns=1 Tile0=15 [GROUP15] Name=ri_WzDoor Rows=1 Columns=1 Tile0=16 [GROUP16] Name=ri_Room1 Rows=1 Columns=1 Tile0=17 [GROUP17] Name=ri_Room2 Rows=1 Columns=1 Tile0=18 [GROUP18] Name=ri_StraightWall Rows=1 Columns=1 Tile0=19 [GROUP19] Name=ri_StraightWDoor Rows=1 Columns=1 Tile0=20 [GROUP20] Name=ri_RichRoom1 Rows=1 Columns=1 Tile0=21 [GROUP21] Name=ri_RichRoom2 Rows=1 Columns=1 Tile0=22 [GROUP22] Name=st_plain Rows=1 Columns=1 Tile0=23 [GROUP23] Name=gd_plain Rows=1 Columns=1 Tile0=24