; NEVERWINTER NIGHTS TILESET FILE ; DO NOT EDIT MANUALLY - UNLESS YOU KNOW WHAT YOU ARE DOING [GENERAL] Name=tbodc Type=SET Version=V1.0 Interior=0 HasHeightTransition=1 EnvMap=tbodc__ref01 Transition=4 UnlocalizedName="bodangly's Desert City v2" Border=building Default=Cobble Floor=Cobble [GRASS] Grass=1 Density=2.000 Height=1.000 AmbientRed=0.500 AmbientGreen=0.600 AmbientBlue=0.300 DiffuseRed=0.500 DiffuseGreen=0.600 DiffuseBlue=0.300 [TERRAIN TYPES] Count=5 [TERRAIN0] Name=Cobble StrRef=63297 [TERRAIN1] Name=Water StrRef=5631 [TERRAIN2] Name=Building StrRef=63298 [TERRAIN3] Name=EvilCastle StrRef=63299 [TERRAIN4] Name=GoodCastle StrRef=63300 [CROSSER TYPES] Count=4 [CROSSER0] Name=Wall StrRef=63301 [CROSSER1] Name=Stream StrRef=63302 [CROSSER2] Name=Dock StrRef=63303 [CROSSER3] Name=Bridge StrRef=63304 [PRIMARY RULES] Count=76 [PRIMARY RULE0] Placed=Cobble PlacedHeight=0 Adjacent=Cobble AdjacentHeight=0 Changed=Cobble ChangedHeight=0 [PRIMARY RULE1] Placed=Cobble PlacedHeight=0 Adjacent=Cobble AdjacentHeight=1 Changed=Cobble ChangedHeight=1 [PRIMARY RULE2] Placed=Cobble PlacedHeight=0 Adjacent=Water AdjacentHeight=0 Changed=Water ChangedHeight=0 [PRIMARY RULE3] Placed=Cobble PlacedHeight=0 Adjacent=Water AdjacentHeight=1 Changed=Cobble ChangedHeight=1 [PRIMARY RULE4] Placed=Cobble PlacedHeight=0 Adjacent=Building AdjacentHeight=0 Changed=Building ChangedHeight=0 [PRIMARY RULE5] Placed=Cobble PlacedHeight=0 Adjacent=Building AdjacentHeight=1 Changed=Cobble ChangedHeight=1 [PRIMARY RULE6] Placed=Cobble PlacedHeight=0 Adjacent=EvilCastle AdjacentHeight=0 Changed=EvilCastle ChangedHeight=0 [PRIMARY RULE7] Placed=Cobble PlacedHeight=0 Adjacent=EvilCastle AdjacentHeight=1 Changed=Cobble ChangedHeight=1 [PRIMARY RULE8] Placed=Cobble PlacedHeight=0 Adjacent=GoodCastle AdjacentHeight=0 Changed=GoodCastle ChangedHeight=0 [PRIMARY RULE9] Placed=Cobble PlacedHeight=0 Adjacent=GoodCastle AdjacentHeight=1 Changed=Cobble ChangedHeight=1 [PRIMARY RULE10] Placed=Cobble PlacedHeight=1 Adjacent=Cobble AdjacentHeight=0 Changed=Cobble ChangedHeight=0 [PRIMARY RULE11] Placed=Cobble PlacedHeight=1 Adjacent=Cobble AdjacentHeight=1 Changed=Cobble ChangedHeight=1 [PRIMARY RULE12] Placed=Cobble PlacedHeight=1 Adjacent=Water AdjacentHeight=0 Changed=Water ChangedHeight=0 [PRIMARY RULE13] Placed=Cobble PlacedHeight=1 Adjacent=Building AdjacentHeight=0 Changed=Building ChangedHeight=0 [PRIMARY RULE14] Placed=Cobble PlacedHeight=1 Adjacent=EvilCastle AdjacentHeight=0 Changed=Cobble ChangedHeight=0 [PRIMARY RULE15] Placed=Cobble PlacedHeight=1 Adjacent=GoodCastle AdjacentHeight=0 Changed=Cobble ChangedHeight=0 [PRIMARY RULE16] Placed=Water PlacedHeight=0 Adjacent=Cobble AdjacentHeight=0 Changed=Cobble ChangedHeight=0 [PRIMARY RULE17] Placed=Water PlacedHeight=0 Adjacent=Cobble AdjacentHeight=1 Changed=Cobble ChangedHeight=1 [PRIMARY RULE18] Placed=Water PlacedHeight=0 Adjacent=Water AdjacentHeight=0 Changed=Water ChangedHeight=0 [PRIMARY RULE19] Placed=Water PlacedHeight=0 Adjacent=Water AdjacentHeight=1 Changed=Cobble ChangedHeight=1 [PRIMARY RULE20] Placed=Water PlacedHeight=0 Adjacent=Building AdjacentHeight=0 Changed=Building ChangedHeight=0 [PRIMARY RULE21] Placed=Water PlacedHeight=0 Adjacent=Building AdjacentHeight=1 Changed=Cobble ChangedHeight=1 [PRIMARY RULE22] Placed=Water PlacedHeight=0 Adjacent=EvilCastle AdjacentHeight=0 Changed=Cobble ChangedHeight=0 [PRIMARY RULE23] Placed=Water PlacedHeight=0 Adjacent=EvilCastle AdjacentHeight=1 Changed=Cobble ChangedHeight=1 [PRIMARY RULE24] Placed=Water PlacedHeight=0 Adjacent=GoodCastle AdjacentHeight=0 Changed=Cobble ChangedHeight=0 [PRIMARY RULE25] Placed=Water PlacedHeight=0 Adjacent=GoodCastle AdjacentHeight=1 Changed=Cobble ChangedHeight=1 [PRIMARY RULE26] Placed=Water PlacedHeight=1 Adjacent=Cobble AdjacentHeight=0 Changed=Cobble ChangedHeight=1 [PRIMARY RULE27] Placed=Water PlacedHeight=1 Adjacent=Water AdjacentHeight=0 Changed=Cobble ChangedHeight=1 [PRIMARY RULE28] Placed=Water PlacedHeight=1 Adjacent=Building AdjacentHeight=0 Changed=Cobble ChangedHeight=1 [PRIMARY RULE29] Placed=Water PlacedHeight=1 Adjacent=EvilCastle AdjacentHeight=0 Changed=Cobble ChangedHeight=1 [PRIMARY RULE30] Placed=Water PlacedHeight=1 Adjacent=GoodCastle AdjacentHeight=0 Changed=Cobble ChangedHeight=1 [PRIMARY RULE31] Placed=Building PlacedHeight=0 Adjacent=Cobble AdjacentHeight=0 Changed=Cobble ChangedHeight=0 [PRIMARY RULE32] Placed=Building PlacedHeight=0 Adjacent=Cobble AdjacentHeight=1 Changed=Cobble ChangedHeight=1 [PRIMARY RULE33] Placed=Building PlacedHeight=0 Adjacent=Water AdjacentHeight=0 Changed=Water ChangedHeight=0 [PRIMARY RULE34] Placed=Building PlacedHeight=0 Adjacent=Water AdjacentHeight=1 Changed=Cobble ChangedHeight=1 [PRIMARY RULE35] Placed=Building PlacedHeight=0 Adjacent=Building AdjacentHeight=0 Changed=Building ChangedHeight=0 [PRIMARY RULE36] Placed=Building PlacedHeight=0 Adjacent=Building AdjacentHeight=1 Changed=Cobble ChangedHeight=1 [PRIMARY RULE37] Placed=Building PlacedHeight=0 Adjacent=EvilCastle AdjacentHeight=0 Changed=Cobble ChangedHeight=0 [PRIMARY RULE38] Placed=Building PlacedHeight=0 Adjacent=EvilCastle AdjacentHeight=1 Changed=Cobble ChangedHeight=1 [PRIMARY RULE39] Placed=Building PlacedHeight=0 Adjacent=GoodCastle AdjacentHeight=0 Changed=Cobble ChangedHeight=0 [PRIMARY RULE40] Placed=Building PlacedHeight=0 Adjacent=GoodCastle AdjacentHeight=1 Changed=Cobble ChangedHeight=1 [PRIMARY RULE41] Placed=Building PlacedHeight=1 Adjacent=Cobble AdjacentHeight=0 Changed=Cobble ChangedHeight=1 [PRIMARY RULE42] Placed=Building PlacedHeight=1 Adjacent=Water AdjacentHeight=0 Changed=Cobble ChangedHeight=1 [PRIMARY RULE43] Placed=Building PlacedHeight=1 Adjacent=Building AdjacentHeight=0 Changed=Cobble ChangedHeight=1 [PRIMARY RULE44] Placed=Building PlacedHeight=1 Adjacent=EvilCastle AdjacentHeight=0 Changed=Cobble ChangedHeight=1 [PRIMARY RULE45] Placed=Building PlacedHeight=1 Adjacent=GoodCastle AdjacentHeight=0 Changed=Cobble ChangedHeight=1 [PRIMARY RULE46] Placed=EvilCastle PlacedHeight=0 Adjacent=Cobble AdjacentHeight=0 Changed=Cobble ChangedHeight=0 [PRIMARY RULE47] Placed=EvilCastle PlacedHeight=0 Adjacent=Cobble AdjacentHeight=1 Changed=Cobble ChangedHeight=1 [PRIMARY RULE48] Placed=EvilCastle PlacedHeight=0 Adjacent=Water AdjacentHeight=0 Changed=Cobble ChangedHeight=0 [PRIMARY RULE49] Placed=EvilCastle PlacedHeight=0 Adjacent=Water AdjacentHeight=1 Changed=Cobble ChangedHeight=1 [PRIMARY RULE50] Placed=EvilCastle PlacedHeight=0 Adjacent=Building AdjacentHeight=0 Changed=Cobble ChangedHeight=0 [PRIMARY RULE51] Placed=EvilCastle PlacedHeight=0 Adjacent=Building AdjacentHeight=1 Changed=Cobble ChangedHeight=1 [PRIMARY RULE52] Placed=EvilCastle PlacedHeight=0 Adjacent=EvilCastle AdjacentHeight=0 Changed=EvilCastle ChangedHeight=0 [PRIMARY RULE53] Placed=EvilCastle PlacedHeight=0 Adjacent=EvilCastle AdjacentHeight=1 Changed=Cobble ChangedHeight=1 [PRIMARY RULE54] Placed=EvilCastle PlacedHeight=0 Adjacent=GoodCastle AdjacentHeight=0 Changed=Cobble ChangedHeight=0 [PRIMARY RULE55] Placed=EvilCastle PlacedHeight=0 Adjacent=GoodCastle AdjacentHeight=1 Changed=Cobble ChangedHeight=1 [PRIMARY RULE56] Placed=EvilCastle PlacedHeight=1 Adjacent=Cobble AdjacentHeight=0 Changed=Cobble ChangedHeight=1 [PRIMARY RULE57] Placed=EvilCastle PlacedHeight=1 Adjacent=Water AdjacentHeight=0 Changed=Cobble ChangedHeight=1 [PRIMARY RULE58] Placed=EvilCastle PlacedHeight=1 Adjacent=Building AdjacentHeight=0 Changed=Cobble ChangedHeight=1 [PRIMARY RULE59] Placed=EvilCastle PlacedHeight=1 Adjacent=EvilCastle AdjacentHeight=0 Changed=Cobble ChangedHeight=1 [PRIMARY RULE60] Placed=EvilCastle PlacedHeight=1 Adjacent=GoodCastle AdjacentHeight=0 Changed=Cobble ChangedHeight=1 [PRIMARY RULE61] Placed=GoodCastle PlacedHeight=0 Adjacent=Cobble AdjacentHeight=0 Changed=Cobble ChangedHeight=0 [PRIMARY RULE62] Placed=GoodCastle PlacedHeight=0 Adjacent=Cobble AdjacentHeight=1 Changed=Cobble ChangedHeight=1 [PRIMARY RULE63] Placed=GoodCastle PlacedHeight=0 Adjacent=Water AdjacentHeight=0 Changed=Cobble ChangedHeight=0 [PRIMARY RULE64] Placed=GoodCastle PlacedHeight=0 Adjacent=Water AdjacentHeight=1 Changed=Cobble ChangedHeight=1 [PRIMARY RULE65] Placed=GoodCastle PlacedHeight=0 Adjacent=Building AdjacentHeight=0 Changed=Cobble ChangedHeight=0 [PRIMARY RULE66] Placed=GoodCastle PlacedHeight=0 Adjacent=Building AdjacentHeight=1 Changed=Cobble ChangedHeight=1 [PRIMARY RULE67] Placed=GoodCastle PlacedHeight=0 Adjacent=EvilCastle AdjacentHeight=0 Changed=Cobble ChangedHeight=0 [PRIMARY RULE68] Placed=GoodCastle PlacedHeight=0 Adjacent=EvilCastle AdjacentHeight=1 Changed=Cobble ChangedHeight=1 [PRIMARY RULE69] Placed=GoodCastle PlacedHeight=0 Adjacent=GoodCastle AdjacentHeight=0 Changed=GoodCastle ChangedHeight=0 [PRIMARY RULE70] Placed=GoodCastle PlacedHeight=0 Adjacent=GoodCastle AdjacentHeight=1 Changed=Cobble ChangedHeight=1 [PRIMARY RULE71] Placed=GoodCastle PlacedHeight=1 Adjacent=Cobble AdjacentHeight=0 Changed=Cobble ChangedHeight=1 [PRIMARY RULE72] Placed=GoodCastle PlacedHeight=1 Adjacent=Water AdjacentHeight=0 Changed=Cobble ChangedHeight=1 [PRIMARY RULE73] Placed=GoodCastle PlacedHeight=1 Adjacent=Building AdjacentHeight=0 Changed=Cobble ChangedHeight=1 [PRIMARY RULE74] Placed=GoodCastle PlacedHeight=1 Adjacent=EvilCastle AdjacentHeight=0 Changed=Cobble ChangedHeight=1 [PRIMARY RULE75] Placed=GoodCastle PlacedHeight=1 Adjacent=GoodCastle AdjacentHeight=0 Changed=Cobble ChangedHeight=1 [SECONDARY RULES] Count=0 [TILES] Count=320 [TILE0] Model=tbodc_a01_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=1 TopRight=Cobble TopRightHeight=1 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=1 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_A01 [TILE1] Model=tbodc_a02_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=1 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=1 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=C Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_A02 [TILE2] Model=tbodc_a03_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=1 BottomLeft=Cobble BottomLeftHeight=1 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=O Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_A03 [TILE3] Model=tbodc_a04_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=1 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=270 VisibilityNode=A VisibilityOrientation=270 ImageMap2D=MICN01_A04 [TILE4] Model=tbodc_h11_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=1 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=1 Top= Right=Wall Bottom= Left=Wall MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=D Orientation=0 ImageMap2D=MICN01_H11 [TILE5] Model=tbodc_j09_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=1 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=1 Top= Right= Bottom= Left=Stream MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=C Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_J09 [TILE6] Model=tbodc_d01_01 WalkMesh=msb01 TopLeft=EvilCastle TopLeftHeight=0 TopRight=EvilCastle TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=EvilCastle BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=MICN01_D01 [TILE7] Model=tbodc_b01_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_B01 [TILE8] Model=tbodc_b02_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=180 VisibilityNode=A VisibilityOrientation=180 ImageMap2D=MICN01_B02 [TILE9] Model=tbodc_b03_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_B03 [TILE10] Model=tbodc_b04_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=270 VisibilityNode=A VisibilityOrientation=270 ImageMap2D=MICN01_B04 [TILE11] Model=tbodc_b06_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=1 TopRight=Cobble TopRightHeight=1 BottomLeft=Water BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=1 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_B06 [TILE12] Model=tbodc_b07_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Cobble TopRightHeight=1 BottomLeft=Water BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=1 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=180 VisibilityNode=A VisibilityOrientation=180 ImageMap2D=MICN01_B07 [TILE13] Model=tbodc_b08_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Cobble TopRightHeight=1 BottomLeft=Cobble BottomLeftHeight=1 BottomRight=Water BottomRightHeight=0 Top= Right=Wall Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_B08 [TILE14] Model=tbodc_b09_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=1 TopRight=Water TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=270 VisibilityNode=A VisibilityOrientation=270 ImageMap2D=MICN01_B09 [TILE15] Model=tbodc_c01_01 WalkMesh=msb01 TopLeft=Building TopLeftHeight=0 TopRight=Building TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Building BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=MICN01_C01 [TILE16] Model=tbodc_c02_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Building TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Building BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 ImageMap2D=MICN01_C02 [TILE16DOOR0] Type=0 X=-0.58 Y=3.00 Z=0.20 Orientation=-90.0 [TILE17] Model=tbodc_c03_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Building TopRightHeight=0 BottomLeft=Building BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=J Orientation=90 ImageMap2D=MICN01_C03 [TILE18] Model=tbodc_c04_01 WalkMesh=msb01 TopLeft=Building TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_C04 [TILE19] Model=tbodc_c06_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=1 TopRight=Cobble TopRightHeight=1 BottomLeft=Building BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=1 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_C06 [TILE20] Model=tbodc_c07_01 WalkMesh=msb01 TopLeft=Building TopLeftHeight=0 TopRight=Cobble TopRightHeight=1 BottomLeft=Building BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=1 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=180 ImageMap2D=MICN01_C07 [TILE21] Model=tbodc_c08_01 WalkMesh=msb01 TopLeft=Building TopLeftHeight=0 TopRight=Cobble TopRightHeight=1 BottomLeft=Cobble BottomLeftHeight=1 BottomRight=Building BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_C08 [TILE22] Model=tbodc_d02_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=EvilCastle TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=EvilCastle BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=MICN01_D02 [TILE23] Model=tbodc_d03_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=EvilCastle TopRightHeight=0 BottomLeft=EvilCastle BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=J Orientation=90 ImageMap2D=MICN01_D03 [TILE24] Model=tbodc_d04_01 WalkMesh=msb01 TopLeft=EvilCastle TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_D04 [TILE25] Model=tbodc_d07_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=EvilCastle TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=EvilCastle BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 DoorVisibilityNode=I DoorVisibilityOrientation=0 ImageMap2D=MICN01_D07 [TILE25DOOR0] Type=68 X=2.34 Y=-2.01 Z=0.00 Orientation=-90.1 [TILE26] Model=tbodc_d06_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=EvilCastle TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=EvilCastle BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 DoorVisibilityNode=I DoorVisibilityOrientation=0 ImageMap2D=MICN01_D06 [TILE26DOOR0] Type=45 X=2.00 Y=0.00 Z=0.00 Orientation=-90.0 [TILE27] Model=tbodc_d08_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=EvilCastle TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=EvilCastle BottomRightHeight=0 Top= Right= Bottom= Left=Wall MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=S Orientation=90 ImageMap2D=MICN01_D08 [TILE28] Model=tbodc_d09_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=EvilCastle TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=EvilCastle BottomRightHeight=0 Top= Right= Bottom= Left=Stream MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=MICN01_D09 [TILE29] Model=tbodc_e01_01 WalkMesh=msb01 TopLeft=GoodCastle TopLeftHeight=0 TopRight=GoodCastle TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=GoodCastle BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=MICN01_E01 [TILE30] Model=tbodc_e02_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=GoodCastle TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=GoodCastle BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=MICN01_E02 [TILE31] Model=tbodc_e03_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=GoodCastle TopRightHeight=0 BottomLeft=GoodCastle BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=J Orientation=90 ImageMap2D=MICN01_E03 [TILE32] Model=tbodc_e04_01 WalkMesh=msb01 TopLeft=GoodCastle TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_E04 [TILE33] Model=tbodc_e06_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=GoodCastle TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=GoodCastle BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 DoorVisibilityNode=I DoorVisibilityOrientation=0 ImageMap2D=MICN01_E06 [TILE33DOOR0] Type=44 X=-1.70 Y=0.00 Z=0.00 Orientation=-90.0 [TILE34] Model=tbodc_e07_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=GoodCastle TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=GoodCastle BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 DoorVisibilityNode=I DoorVisibilityOrientation=0 ImageMap2D=MICN01_E07 [TILE34DOOR0] Type=68 X=0.69 Y=-0.04 Z=0.00 Orientation=-90.0 [TILE35] Model=tbodc_e08_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=GoodCastle TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=GoodCastle BottomRightHeight=0 Top= Right= Bottom= Left=Wall MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=S Orientation=90 ImageMap2D=MICN01_E08 [TILE36] Model=tbodc_e09_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=GoodCastle TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=GoodCastle BottomRightHeight=0 Top= Right= Bottom= Left=Stream MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=90 ImageMap2D=MICN01_E09 [TILE37] Model=tbodc_h01_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom=Wall Left=Wall MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=0 ImageMap2D=MICN01_H01 [TILE38] Model=tbodc_h03_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top=Wall Right= Bottom=Wall Left=Wall MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=E Orientation=0 ImageMap2D=MICN01_H03 [TILE39] Model=tbodc_h04_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top=Wall Right=Wall Bottom=Wall Left=Wall MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=D Orientation=0 ImageMap2D=MICN01_H04 [TILE40] Model=tbodc_h02_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top=Wall Right= Bottom=Wall Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=C Orientation=0 ImageMap2D=MICN01_H02 [TILE41] Model=tbodc_h17_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top=Wall Right=Stream Bottom=Wall Left=Stream MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=M Orientation=0 ImageMap2D=MICN01_H17 [TILE42] Model=tbodc_h07_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top=Wall Right= Bottom=Wall Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=F Orientation=0 DoorVisibilityNode=F DoorVisibilityOrientation=0 ImageMap2D=MICN01_H07 [TILE42DOOR0] Type=40 X=0.41 Y=0.00 Z=0.46 Orientation=-90.0 [TILE43] Model=tbodc_h05_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top=Wall Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=G Orientation=0 ImageMap2D=MICN01_H05 [TILE44] Model=tbodc_o01_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_O01 [TILE45] Model=tbodc_o02_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_O02 [TILE46] Model=tbodc_o02_02 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_O02 [TILE47] Model=tbodc_o03_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_O03 [TILE48] Model=tbodc_o04_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_O04 [TILE49] Model=tbodc_o05_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_O05 [TILE50] Model=tbodc_s01_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_S01 [TILE50DOOR0] Type=0 X=-3.20 Y=2.00 Z=0.00 Orientation=-90.0 [TILE51] Model=tbodc_s02_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_S02 [TILE51DOOR0] Type=0 X=-3.20 Y=0.00 Z=-0.00 Orientation=-90.0 [TILE52] Model=tbodc_s03_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=G Orientation=270 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_S03 [TILE52DOOR0] Type=0 X=-1.00 Y=2.30 Z=0.50 Orientation=180.0 [TILE53] Model=tbodc_t03_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=G Orientation=90 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_T03 [TILE53DOOR0] Type=0 X=-4.00 Y=-2.20 Z=0.50 Orientation=0.0 [TILE54] Model=tbodc_s05_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_S05 [TILE54DOOR0] Type=0 X=-2.70 Y=2.00 Z=-0.00 Orientation=-90.0 [TILE55] Model=tbodc_s07_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=G Orientation=270 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_S07 [TILE56] Model=tbodc_t07_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=G Orientation=90 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_T07 [TILE57] Model=tbodc_s08_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=G Orientation=270 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_S08 [TILE57DOOR0] Type=0 X=-3.20 Y=-1.00 Z=0.00 Orientation=-90.0 [TILE58] Model=tbodc_t08_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=G Orientation=90 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_T08 [TILE58DOOR0] Type=0 X=1.00 Y=-0.80 Z=0.00 Orientation=180.0 [TILE59] Model=tbodc_s09_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=G Orientation=270 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_S09 [TILE59DOOR0] Type=0 X=1.30 Y=0.00 Z=0.00 Orientation=-90.0 [TILE60] Model=tbodc_t09_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=G Orientation=90 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_T09 [TILE60DOOR0] Type=0 X=-2.00 Y=-2.50 Z=0.00 Orientation=0.0 [TILE61] Model=tbodc_s10_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=G Orientation=270 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_S10 [TILE61DOOR0] Type=0 X=3.00 Y=-2.40 Z=0.00 Orientation=0.0 [TILE62] Model=tbodc_t10_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=G Orientation=90 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_T10 [TILE62DOOR0] Type=0 X=2.70 Y=0.50 Z=0.00 Orientation=90.0 [TILE63] Model=tbodc_s11_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=G Orientation=270 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_S11 [TILE63DOOR0] Type=0 X=3.00 Y=-1.50 Z=0.00 Orientation=0.0 [TILE64] Model=tbodc_t11_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=G Orientation=90 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_T11 [TILE64DOOR0] Type=0 X=-0.50 Y=0.50 Z=0.00 Orientation=90.0 [TILE65] Model=tbodc_u05_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=G Orientation=180 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_U05 [TILE65DOOR0] Type=0 X=4.00 Y=2.50 Z=0.00 Orientation=180.0 [TILE66] Model=tbodc_v05_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_V05 [TILE66DOOR0] Type=0 X=-1.50 Y=-4.00 Z=0.00 Orientation=90.0 [TILE67] Model=tbodc_u06_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=a Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_U06 [TILE68] Model=tbodc_v06_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_V06 [TILE69] Model=tbodc_u07_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_U07 [TILE70] Model=tbodc_v07_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_V07 [TILE71] Model=tbodc_u08_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_U08 [TILE71DOOR0] Type=0 X=2.50 Y=0.50 Z=0.00 Orientation=0.0 [TILE72] Model=tbodc_v08_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_V08 [TILE73] Model=tbodc_u15_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_U15 [TILE73DOOR0] Type=0 X=-2.50 Y=-4.20 Z=0.00 Orientation=-90.0 [TILE74] Model=tbodc_v15_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_V15 [TILE74DOOR0] Type=0 X=-3.00 Y=1.80 Z=0.00 Orientation=180.0 [TILE75] Model=tbodc_u16_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_U16 [TILE76] Model=tbodc_v16_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_V16 [TILE76DOOR0] Type=0 X=2.50 Y=3.00 Z=0.00 Orientation=90.0 [TILE76DOOR1] Type=0 X=-5.50 Y=0.50 Z=0.00 Orientation=-90.0 [TILE77] Model=tbodc_u17_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_U17 [TILE77DOOR0] Type=0 X=2.80 Y=1.00 Z=0.00 Orientation=-90.0 [TILE78] Model=tbodc_v17_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_V17 [TILE79] Model=tbodc_u18_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_U18 [TILE80] Model=tbodc_v18_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_V18 [TILE80DOOR0] Type=0 X=-1.00 Y=2.80 Z=0.00 Orientation=0.0 [TILE81] Model=tbodc_w03_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_W03 [TILE82] Model=tbodc_x03_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_X03 [TILE83] Model=tbodc_w04_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_W04 [TILE84] Model=tbodc_x04_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 DoorVisibilityNode=A DoorVisibilityOrientation=0 ImageMap2D=MICN01_X04 [TILE84DOOR0] Type=37 X=-5.00 Y=2.25 Z=2.00 Orientation=0.0 [TILE85] Model=tbodc_w15_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_W15 [TILE85DOOR0] Type=0 X=-2.50 Y=-3.75 Z=0.00 Orientation=-90.0 [TILE86] Model=tbodc_x15_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=270 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_X15 [TILE87] Model=tbodc_y15_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_Y15 [TILE87DOOR0] Type=0 X=3.11 Y=0.00 Z=0.00 Orientation=90.0 [TILE88] Model=tbodc_w16_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_W16 [TILE89] Model=tbodc_x16_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=90 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_X16 [TILE89DOOR0] Type=0 X=-3.75 Y=2.50 Z=0.00 Orientation=0.0 [TILE90] Model=tbodc_y16_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_Y16 [TILE91] Model=tbodc_w09_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_W09 [TILE91DOOR0] Type=0 X=3.50 Y=-3.00 Z=0.00 Orientation=-90.0 [TILE92] Model=tbodc_x09_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=270 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_X09 [TILE93] Model=tbodc_y09_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_Y09 [TILE93DOOR0] Type=0 X=-3.50 Y=-3.00 Z=0.00 Orientation=90.0 [TILE94] Model=tbodc_w10_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_W10 [TILE95] Model=tbodc_x10_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=T Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_X10 [TILE96] Model=tbodc_y10_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=180 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_Y10 [TILE97] Model=tbodc_w11_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_W11 [TILE98] Model=tbodc_x11_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=90 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_X11 [TILE98DOOR0] Type=0 X=0.00 Y=2.50 Z=0.00 Orientation=0.0 [TILE99] Model=tbodc_y11_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_Y11 [TILE100] Model=tbodc_s19_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_S19 [TILE100DOOR0] Type=0 X=2.00 Y=-0.50 Z=-0.00 Orientation=180.0 [TILE101] Model=tbodc_t19_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_T19 [TILE102] Model=tbodc_s20_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_S20 [TILE103] Model=tbodc_t20_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_T20 [TILE103DOOR0] Type=0 X=2.29 Y=4.00 Z=0.00 Orientation=90.0 [TILE104] Model=tbodc_s13_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=G Orientation=270 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_S13 [TILE104DOOR0] Type=0 X=3.20 Y=-0.40 Z=0.00 Orientation=-90.0 [TILE105] Model=tbodc_t13_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=G Orientation=90 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_T13 [TILE105DOOR0] Type=0 X=-1.00 Y=-2.70 Z=0.00 Orientation=0.0 [TILE106] Model=tbodc_s14_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=G Orientation=270 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_S14 [TILE106DOOR0] Type=0 X=-1.00 Y=-2.80 Z=0.00 Orientation=0.0 [TILE107] Model=tbodc_t14_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=G Orientation=90 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_T14 [TILE108] Model=tbodc_u03_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_U03 [TILE109] Model=tbodc_v03_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 DoorVisibilityNode=A DoorVisibilityOrientation=0 ImageMap2D=MICN01_V03 [TILE109DOOR0] Type=51 X=-2.00 Y=-3.25 Z=0.00 Orientation=-180.0 [TILE110] Model=tbodc_u04_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_U04 [TILE110DOOR0] Type=0 X=1.00 Y=2.20 Z=0.00 Orientation=0.0 [TILE111] Model=tbodc_v04_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_V04 [TILE112] Model=tbodc_q01_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=G Orientation=270 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_Q01 [TILE113] Model=tbodc_r01_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=G Orientation=90 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_R01 [TILE114] Model=tbodc_q02_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_Q02 [TILE115] Model=tbodc_r02_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_R02 [TILE116] Model=tbodc_q03_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=Z Orientation=90 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_Q03 [TILE117] Model=tbodc_r03_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=Z Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_R03 [TILE118] Model=tbodc_q04_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=Z Orientation=180 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_Q04 [TILE119] Model=tbodc_r04_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=Z Orientation=270 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_R04 [TILE120] Model=tbodc_q05_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_Q05 [TILE121] Model=tbodc_r05_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_R05 [TILE122] Model=tbodc_q06_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_Q06 [TILE123] Model=tbodc_r06_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_R06 [TILE124] Model=tbodc_p02_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_P02 [TILE125] Model=tbodc_p03_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_P03 [TILE126] Model=tbodc_q09_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_Q09 [TILE127] Model=tbodc_r09_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_R09 [TILE128] Model=tbodc_p04_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_P04 [TILE129] Model=tbodc_p06_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_P06 [TILE130] Model=tbodc_p05_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_P05 [TILE131] Model=tbodc_q11_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=G Orientation=270 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_Q11 [TILE132] Model=tbodc_r11_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=G Orientation=90 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_R11 [TILE133] Model=tbodc_p07_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 DoorVisibilityNode=A DoorVisibilityOrientation=0 ImageMap2D=MICN01_P07 [TILE133DOOR0] Type=38 X=0.00 Y=0.70 Z=-1.60 Orientation=0.0 [TILE134] Model=tbodc_q07_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_Q07 [TILE135] Model=tbodc_s18_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=G Orientation=270 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_S18 [TILE135DOOR0] Type=0 X=3.00 Y=-2.17 Z=0.00 Orientation=0.0 [TILE136] Model=tbodc_t18_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=G Orientation=90 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_T18 [TILE137] Model=tbodc_w12_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=90 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_W12 [TILE138] Model=tbodc_x12_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=C Orientation=90 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_X12 [TILE139] Model=tbodc_y12_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_Y12 [TILE140] Model=tbodc_w13_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=C Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_W13 [TILE141] Model=tbodc_x13_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_X13 [TILE142] Model=tbodc_y13_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=C Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_Y13 [TILE143] Model=tbodc_w14_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=180 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_W14 [TILE144] Model=tbodc_x14_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=F Orientation=90 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_X14 [TILE145] Model=tbodc_y14_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=270 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_Y14 [TILE146] Model=tbodc_o07_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_O07 [TILE147] Model=tbodc_o06_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_O06 [TILE148] Model=tbodc_c02_02 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Building TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Building BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 ImageMap2D=MICN01_C02 [TILE148DOOR0] Type=0 X=1.00 Y=1.80 Z=0.20 Orientation=-38.5 [TILE149] Model=tbodc_c02_03 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Building TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Building BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=MICN01_C02 [TILE150] Model=tbodc_h09_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=1 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=1 Top= Right= Bottom= Left=Wall MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=E Orientation=0 ImageMap2D=MICN01_H09 [TILE151] Model=tbodc_h10_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=1 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=1 Top= Right=Wall Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=E Orientation=180 ImageMap2D=MICN01_H10 [TILE152] Model=tbodc_j10_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=1 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=1 Top= Right=Stream Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=C Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_J10 [TILE153] Model=tbodc_j11_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=1 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=1 Top= Right=Stream Bottom= Left=Stream MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=C Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_J11 [TILE154] Model=tbodc_d20_01 WalkMesh=msb01 TopLeft=EvilCastle TopLeftHeight=0 TopRight=EvilCastle TopRightHeight=0 BottomLeft=EvilCastle BottomLeftHeight=0 BottomRight=EvilCastle BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=T Orientation=0 ImageMap2D=MICN01_D20 [TILE155] Model=tbodc_h13_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right=Wall Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=S Orientation=270 ImageMap2D=MICN01_H13 [TILE156] Model=tbodc_j13_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right=Stream Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=180 VisibilityNode=A VisibilityOrientation=180 ImageMap2D=MICN01_J13 [TILE157] Model=tbodc_h15_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Building TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Building BottomRightHeight=0 Top= Right= Bottom= Left=Wall MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=S Orientation=90 ImageMap2D=MICN01_H15 [TILE158] Model=tbodc_j15_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Building TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Building BottomRightHeight=0 Top= Right= Bottom= Left=Stream MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=MICN01_J15 [TILE159] Model=tbodc_a20_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_A20 [TILE160] Model=tbodc_b11_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=1 BottomLeft=Water BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=1 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=Q Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_B11 [TILE161] Model=tbodc_b12_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Cobble TopRightHeight=1 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=1 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=R Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_B12 [TILE162] Model=tbodc_b13_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=1 BottomRight=Water BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=S Orientation=90 VisibilityNode=A VisibilityOrientation=90 ImageMap2D=MICN01_B13 [TILE163] Model=tbodc_b14_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=1 TopRight=Water TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=S Orientation=90 VisibilityNode=A VisibilityOrientation=90 ImageMap2D=MICN01_B14 [TILE164] Model=tbodc_b15_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=1 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=R Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_B15 [TILE165] Model=tbodc_b16_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=1 TopRight=Cobble TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=Q Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_B16 [TILE166] Model=tbodc_b20_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=T Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_B20 [TILE167] Model=tbodc_c09_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=1 TopRight=Building TopRightHeight=0 BottomLeft=Building BottomLeftHeight=0 BottomRight=Building BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=270 ImageMap2D=MICN01_C09 [TILE168] Model=tbodc_c11_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=1 BottomLeft=Building BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=1 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=Q Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_C11 [TILE169] Model=tbodc_c12_01 WalkMesh=msb01 TopLeft=Building TopLeftHeight=0 TopRight=Cobble TopRightHeight=1 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=1 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=R Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_C12 [TILE170] Model=tbodc_c13_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Building TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=1 BottomRight=Building BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=S Orientation=90 VisibilityNode=I VisibilityOrientation=0 ImageMap2D=MICN01_C13 [TILE171] Model=tbodc_c14_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=1 TopRight=Building TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Building BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=S Orientation=90 VisibilityNode=I VisibilityOrientation=0 ImageMap2D=MICN01_C14 [TILE172] Model=tbodc_c15_01 WalkMesh=msb01 TopLeft=Building TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=1 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=R Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_C15 [TILE173] Model=tbodc_c16_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=1 TopRight=Cobble TopRightHeight=0 BottomLeft=Building BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=Q Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_C16 [TILE174] Model=tbodc_c20_01 WalkMesh=msb01 TopLeft=Building TopLeftHeight=0 TopRight=Building TopRightHeight=0 BottomLeft=Building BottomLeftHeight=0 BottomRight=Building BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=T Orientation=0 ImageMap2D=MICN01_C20 [TILE175] Model=tbodc_e20_01 WalkMesh=msb01 TopLeft=GoodCastle TopLeftHeight=0 TopRight=GoodCastle TopRightHeight=0 BottomLeft=GoodCastle BottomLeftHeight=0 BottomRight=GoodCastle BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=T Orientation=0 ImageMap2D=MICN01_E20 [TILE176] Model=tbodc_j01_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom=Stream Left=Stream MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_J01 [TILE177] Model=tbodc_j02_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top=Stream Right= Bottom=Stream Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_J02 [TILE178] Model=tbodc_j03_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top=Stream Right= Bottom=Stream Left=Stream MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_J03 [TILE179] Model=tbodc_j04_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top=Stream Right=Stream Bottom=Stream Left=Stream MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_J04 [TILE180] Model=tbodc_j05_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top=Stream Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_J05 [TILE181] Model=tbodc_j07_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top=Stream Right= Bottom=Stream Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_J07 [TILE182] Model=tbodc_k01_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top= Right= Bottom=Dock Left=Dock MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_K01 [TILE183] Model=tbodc_k02_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top=Dock Right= Bottom=Dock Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=L Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_K02 [TILE184] Model=tbodc_k03_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top=Dock Right= Bottom=Dock Left=Dock MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_K03 [TILE185] Model=tbodc_k04_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top=Dock Right=Dock Bottom=Dock Left=Dock MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_K04 [TILE186] Model=tbodc_k05_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top=Dock Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_K05 [TILE187] Model=tbodc_k07_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top=Dock Right= Bottom=Dock Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=L Orientation=0 VisibilityNode=A VisibilityOrientation=0 DoorVisibilityNode=A DoorVisibilityOrientation=0 ImageMap2D=MICN01_K07 [TILE187DOOR0] Type=39 X=0.00 Y=0.00 Z=1.20 Orientation=0.0 [TILE188] Model=tbodc_k09_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left=Dock MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_K09 [TILE189] Model=tbodc_l01_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top= Right= Bottom=Bridge Left=Bridge MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_L01 [TILE190] Model=tbodc_l02_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top=Bridge Right= Bottom=Bridge Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=L Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_L02 [TILE191] Model=tbodc_l03_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top=Bridge Right= Bottom=Bridge Left=Bridge MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_L03 [TILE192] Model=tbodc_l04_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top=Bridge Right=Bridge Bottom=Bridge Left=Bridge MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_L04 [TILE193] Model=tbodc_l07_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top=Bridge Right= Bottom=Bridge Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=L Orientation=0 VisibilityNode=A VisibilityOrientation=0 DoorVisibilityNode=A DoorVisibilityOrientation=0 ImageMap2D=MICN01_L07 [TILE193DOOR0] Type=36 X=0.00 Y=0.00 Z=2.50 Orientation=0.0 [TILE194] Model=tbodc_l05_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top=Bridge Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_L05 [TILE195] Model=tbodc_l09_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left=Bridge MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_L09 [TILE196] Model=tbodc_c02_04 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Building TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Building BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=MICN01_C02 [TILE197] Model=tbodc_c02_05 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Building TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Building BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 ImageMap2D=MICN01_C02 [TILE197DOOR0] Type=0 X=-0.24 Y=-3.50 Z=0.20 Orientation=-90.0 [TILE198] Model=tbodc_c02_06 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Building TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Building BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 DoorVisibilityNode=I DoorVisibilityOrientation=0 ImageMap2D=MICN01_C02 [TILE198DOOR0] Type=47 X=0.21 Y=0.00 Z=0.20 Orientation=-90.0 [TILE199] Model=tbodc_c02_07 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Building TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Building BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 ImageMap2D=MICN01_C02 [TILE199DOOR0] Type=0 X=2.50 Y=-3.00 Z=0.20 Orientation=-90.0 [TILE200] Model=tbodc_c02_08 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Building TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Building BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=MICN01_C02 [TILE201] Model=tbodc_c02_09 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Building TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Building BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=MICN01_C02 [TILE202] Model=tbodc_c04_02 WalkMesh=msb01 TopLeft=Building TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_C04 [TILE203] Model=tbodc_c04_03 WalkMesh=msb01 TopLeft=Building TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_C04 [TILE203DOOR0] Type=0 X=-3.00 Y=1.50 Z=0.20 Orientation=0.0 [TILE204] Model=tbodc_c04_04 WalkMesh=msb01 TopLeft=Building TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_C04 [TILE204DOOR0] Type=0 X=-2.50 Y=1.50 Z=0.20 Orientation=0.0 [TILE205] Model=tbodc_c04_05 WalkMesh=msb01 TopLeft=Building TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_C04 [TILE205DOOR0] Type=0 X=-3.50 Y=2.50 Z=0.20 Orientation=0.0 [TILE206] Model=tbodc_c04_06 WalkMesh=msb01 TopLeft=Building TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_C04 [TILE206DOOR0] Type=0 X=-3.00 Y=2.24 Z=0.20 Orientation=0.0 [TILE207] Model=tbodc_c04_07 WalkMesh=msb01 TopLeft=Building TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_C04 [TILE207DOOR0] Type=0 X=-2.00 Y=-0.50 Z=0.20 Orientation=0.0 [TILE208] Model=tbodc_c04_08 WalkMesh=msb01 TopLeft=Building TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_C04 [TILE209] Model=tbodc_c01_02 WalkMesh=msb01 TopLeft=Building TopLeftHeight=0 TopRight=Building TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Building BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=H Orientation=0 ImageMap2D=MICN01_C01 [TILE209DOOR0] Type=0 X=1.80 Y=0.40 Z=0.20 Orientation=0.0 [TILE210] Model=tbodc_c01_03 WalkMesh=msb01 TopLeft=Building TopLeftHeight=0 TopRight=Building TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Building BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=H Orientation=0 ImageMap2D=MICN01_C01 [TILE210DOOR0] Type=0 X=-3.00 Y=-0.62 Z=0.20 Orientation=0.0 [TILE211] Model=tbodc_k05_02 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top=Dock Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_K05 [TILE212] Model=tbodc_k02_02 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top=Dock Right= Bottom=Dock Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=L Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_K02 [TILE213] Model=tbodc_k01_02 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top= Right= Bottom=Dock Left=Dock MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_K01 [TILE214] Model=tbodc_d02_02 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=EvilCastle TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=EvilCastle BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=MICN01_D02 [TILE215] Model=tbodc_b02_02 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=180 VisibilityNode=A VisibilityOrientation=180 ImageMap2D=MICN01_B022 [TILE216] Model=tbodc_b02_03 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=180 VisibilityNode=A VisibilityOrientation=180 ImageMap2D=MICN01_B023 [TILE217] Model=tbodc_b03_02 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_B03 [TILE218] Model=tbodc_a02_02 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=1 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=1 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=C Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_A02 [TILE219] Model=tbodc_a02_03 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=1 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=1 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=C Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_A02 [TILE220] Model=tbodc_b04_02 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=270 VisibilityNode=A VisibilityOrientation=270 ImageMap2D=MICN01_B042 [TILE221] Model=tbodc_j02_02 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top=Stream Right= Bottom=Stream Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_J02 [TILE222] Model=tbodc_j01_02 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom=Stream Left=Stream MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_J01 [TILE223] Model=tbodc_b01_02 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_B01 [TILE224] Model=tbodc_d04_02 WalkMesh=msb01 TopLeft=EvilCastle TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_D04 [TILE225] Model=tbodc_d01_02 WalkMesh=msb01 TopLeft=EvilCastle TopLeftHeight=0 TopRight=EvilCastle TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=EvilCastle BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=MICN01_D01 [TILE226] Model=tbodc_d02_03 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=EvilCastle TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=EvilCastle BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=MICN01_D02 [TILE227] Model=tbodc_d04_03 WalkMesh=msb01 TopLeft=EvilCastle TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_D04 [TILE228] Model=tbodc_d07_02 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=EvilCastle TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=EvilCastle BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 ImageMap2D=MICN01_D07 [TILE228DOOR0] Type=0 X=2.00 Y=0.00 Z=2.00 Orientation=-90.0 [TILE229] Model=tbodc_e01_02 WalkMesh=msb01 TopLeft=GoodCastle TopLeftHeight=0 TopRight=GoodCastle TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=GoodCastle BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=MICN01_E01 [TILE230] Model=tbodc_e02_03 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=GoodCastle TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=GoodCastle BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=MICN01_E02 [TILE231] Model=tbodc_e07_02 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=GoodCastle TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=GoodCastle BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 ImageMap2D=MICN01_E07 [TILE231DOOR0] Type=0 X=-1.31 Y=0.00 Z=0.00 Orientation=-90.0 [TILE232] Model=tbodc_e04_03 WalkMesh=msb01 TopLeft=GoodCastle TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_E04 [TILE233] Model=tbodc_e04_02 WalkMesh=msb01 TopLeft=GoodCastle TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_E04 [TILE234] Model=tbodc_e02_02 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=GoodCastle TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=GoodCastle BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=MICN01_E02 [TILE235] Model=tbodc_l02_02 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top=Bridge Right= Bottom=Bridge Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=L Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_L02 [TILE236] Model=tbodc_l01_02 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top= Right= Bottom=Bridge Left=Bridge MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_L01 [TILE237] Model=tbodc_o16_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=1 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=B Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_O16 [TILE237DOOR0] Type=0 X=-1.00 Y=-0.30 Z=0.00 Orientation=180.0 [TILE238] Model=tbodc_r10_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_R10 [TILE239] Model=tbodc_o17_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=1 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=B Orientation=270 VisibilityNode=A VisibilityOrientation=0 DoorVisibilityNode=A DoorVisibilityOrientation=0 ImageMap2D=MICN01_O17 [TILE239DOOR0] Type=0 X=-2.00 Y=3.60 Z=4.00 Orientation=180.0 [TILE239DOOR1] Type=41 X=5.00 Y=1.10 Z=-0.00 Orientation=-180.0 [TILE240] Model=tbodc_p17_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=1 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=B Orientation=180 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_P17 [TILE240DOOR0] Type=0 X=2.00 Y=3.60 Z=4.00 Orientation=180.0 [TILE241] Model=tbodc_o19_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top= Right=Dock Bottom= Left=Dock MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=90 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_O19 [TILE242] Model=tbodc_p19_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top= Right=Dock Bottom= Left=Dock MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=L Orientation=90 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_P19 [TILE243] Model=tbodc_o20_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=180 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_O20 [TILE244] Model=tbodc_p20_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=90 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_P20 [TILE245] Model=tbodc_h02_02 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top=Wall Right= Bottom=Wall Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=C Orientation=0 ImageMap2D=MICN01_H02 [TILE246] Model=tbodc_h02_03 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top=Wall Right= Bottom=Wall Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=C Orientation=0 ImageMap2D=MICN01_H02 [TILE247] Model=tbodc_w17_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_W17 [TILE248] Model=tbodc_x17_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=270 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_X17 [TILE249] Model=tbodc_y17_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_Y17 [TILE250] Model=tbodc_w18_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_W18 [TILE251] Model=tbodc_x18_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=90 VisibilityNode=A VisibilityOrientation=0 DoorVisibilityNode=A DoorVisibilityOrientation=0 ImageMap2D=MICN01_X18 [TILE251DOOR0] Type=38 X=0.00 Y=-0.59 Z=0.00 Orientation=0.0 [TILE252] Model=tbodc_y18_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_Y18 [TILE253] Model=tbodc_q19_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=270 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_Q19 [TILE254] Model=tbodc_c20_02 WalkMesh=msb01 TopLeft=Building TopLeftHeight=0 TopRight=Building TopRightHeight=0 BottomLeft=Building BottomLeftHeight=0 BottomRight=Building BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=T Orientation=0 ImageMap2D=MICN01_C20 [TILE255] Model=tbodc_c20_03 WalkMesh=msb01 TopLeft=Building TopLeftHeight=0 TopRight=Building TopRightHeight=0 BottomLeft=Building BottomLeftHeight=0 BottomRight=Building BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=T Orientation=0 ImageMap2D=MICN01_C20 [TILE256] Model=tbodc_q12_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_Q12 [TILE257] Model=tbodc_r12_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_R12 [TILE258] Model=tbodc_h05_02 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top=Wall Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=G Orientation=0 ImageMap2D=MICN01_H05 [TILE259] Model=tbodc_h05_03 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top=Wall Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=G Orientation=0 ImageMap2D=MICN01_H05 [TILE260] Model=tbodc_p01_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_P01 [TILE261] Model=tbodc_q10_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_Q10 [TILE262] Model=tbodc_p16_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=1 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=B Orientation=90 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_P16 [TILE262DOOR0] Type=0 X=1.00 Y=-0.30 Z=0.00 Orientation=180.0 [TILE263] Model=tbodc_p10_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_P10 [TILE264] Model=tbodc_c02_10 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Building TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Building BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=MICN01_C02 [TILE265] Model=tbodc_c01_04 WalkMesh=msb01 TopLeft=Building TopLeftHeight=0 TopRight=Building TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Building BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=MICN01_C01 [TILE266] Model=tbodc_c04_09 WalkMesh=msb01 TopLeft=Building TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_C04 [TILE267] Model=tbodc_c04_10 WalkMesh=msb01 TopLeft=Building TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_C04 [TILE268] Model=tbodc_a20_02 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_A20 [TILE269] Model=tbodc_a20_03 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_A203 [TILE270] Model=tbodc_a20_04 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_A204 [TILE271] Model=tbodc_a20_05 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_A20 [TILE272] Model=tbodc_j17_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Cobble TopRightHeight=1 BottomLeft=Water BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=1 Top= Right=Stream Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=180 VisibilityNode=A VisibilityOrientation=180 ImageMap2D=MICN01_J17 [TILE273] Model=tbodc_o10_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=1 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=1 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=C Orientation=0 VisibilityNode=A VisibilityOrientation=0 DoorVisibilityNode=C DoorVisibilityOrientation=0 ImageMap2D=MICN01_O10 [TILE273DOOR0] Type=68 X=0.08 Y=-0.05 Z=-0.34 Orientation=0.0 [TILE274] Model=tbodc_o12_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=1 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=1 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=F Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_O12 [TILE275] Model=tbodc_s17_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=G Orientation=270 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_S17 [TILE276] Model=tbodc_t17_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=G Orientation=90 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_T17 [TILE276DOOR0] Type=0 X=1.30 Y=0.00 Z=0.00 Orientation=90.0 [TILE277] Model=tbodc_u01_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_U01 [TILE278] Model=tbodc_q13_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=Z Orientation=90 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_Q13 [TILE279] Model=tbodc_q14_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=Z Orientation=180 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_Q14 [TILE280] Model=tbodc_r13_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=Z Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_R13 [TILE281] Model=tbodc_r14_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=Z Orientation=270 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_R14 [TILE282] Model=tbodc_u02_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 DoorVisibilityNode=A DoorVisibilityOrientation=0 ImageMap2D=MICN01_U02 [TILE282DOOR0] Type=37 X=-0.47 Y=-0.47 Z=0.00 Orientation=-45.0 [TILE283] Model=tbodc_v01_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_V01 [TILE284] Model=tbodc_v02_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_V02 [TILE285] Model=tbodc_w07_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_W07 [TILE286] Model=tbodc_w08_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_W08 [TILE287] Model=tbodc_x07_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=270 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_X07 [TILE288] Model=tbodc_x08_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=90 VisibilityNode=A VisibilityOrientation=0 DoorVisibilityNode=A DoorVisibilityOrientation=0 ImageMap2D=MICN01_X08 [TILE288DOOR0] Type=37 X=0.00 Y=1.60 Z=0.60 Orientation=0.0 [TILE289] Model=tbodc_y07_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_Y07 [TILE290] Model=tbodc_y08_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_Y08 [TILE291] Model=tbodc_p08_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_P08 [TILE292] Model=tbodc_p09_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_P09 [TILE293] Model=tbodc_o08_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_O08 [TILE294] Model=tbodc_o09_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_O09 [TILE295] Model=tbodc_w06_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_W06 [TILE296] Model=tbodc_x06_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=90 VisibilityNode=A VisibilityOrientation=0 DoorVisibilityNode=A DoorVisibilityOrientation=0 ImageMap2D=MICN01_X06 [TILE296DOOR0] Type=37 X=0.00 Y=1.60 Z=0.60 Orientation=0.0 [TILE297] Model=tbodc_b02_04 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=180 VisibilityNode=A VisibilityOrientation=180 ImageMap2D=MICN01_B024 [TILE298] Model=tbodc_b20_02 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=T Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_B202 [TILE299] Model=tbodc_o11_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=1 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=1 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=C Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_O11 [TILE299DOOR0] Type=0 X=-0.90 Y=0.00 Z=0.00 Orientation=-90.0 [TILE300] Model=tbodc_s15_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_S15 [TILE301] Model=tbodc_s16_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_S16 [TILE301DOOR0] Type=0 X=2.93 Y=3.08 Z=0.00 Orientation=45.0 [TILE302] Model=tbodc_t15_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_T15 [TILE303] Model=tbodc_t16_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MICN01_T16 [TILE304] Model=tbodc_r07_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Building TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Building BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 VisibilityNode=A VisibilityOrientation=0 DoorVisibilityNode=A DoorVisibilityOrientation=0 ImageMap2D=MICN01_R07 [TILE304DOOR0] Type=56 X=0.34 Y=1.01 Z=0.00 Orientation=0.0 [TILE305] Model=tbodc_h01_02 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom=Wall Left=Wall MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=0 ImageMap2D=MICN01_H01 [TILE306] Model=tbodc_a06_01 WalkMesh=msb01 TopLeft=Building TopLeftHeight=0 TopRight=Building TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Building BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=T Orientation=0 VisibilityNode=H VisibilityOrientation=0 ImageMap2D=MICN01_A06 [TILE307] Model=tbodc_a07_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Building TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Building BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=T Orientation=0 VisibilityNode=I VisibilityOrientation=0 ImageMap2D=MICN01_A07 [TILE308] Model=tbodc_a08_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Building TopRightHeight=0 BottomLeft=Building BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=T Orientation=0 VisibilityNode=J VisibilityOrientation=90 ImageMap2D=MICN01_A08 [TILE309] Model=tbodc_a09_01 WalkMesh=msb01 TopLeft=Building TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=T Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_A09 [TILE310] Model=tbodc_a11_01 WalkMesh=msb01 TopLeft=Building TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=180 VisibilityNode=A VisibilityOrientation=180 ImageMap2D=MICN01_A11 [TILE311] Model=tbodc_a12_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Building BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=180 VisibilityNode=A VisibilityOrientation=180 ImageMap2D=MICN01_A12 [TILE312] Model=tbodc_a13_01 WalkMesh=msb01 TopLeft=Building TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=180 VisibilityNode=A VisibilityOrientation=180 ImageMap2D=MICN01_A13 [TILE313] Model=tbodc_a14_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Building BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=90 ImageMap2D=MICN01_A14 [TILE314] Model=tbodc_a15_01 WalkMesh=msb01 TopLeft=Building TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Building BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=180 VisibilityNode=I VisibilityOrientation=180 ImageMap2D=MICN01_A15 [TILE315] Model=tbodc_a16_01 WalkMesh=msb01 TopLeft=Building TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Building BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=90 VisibilityNode=I VisibilityOrientation=180 ImageMap2D=MICN01_A16 [TILE316] Model=tbodc_o14_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=1 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=B Orientation=180 VisibilityNode=A VisibilityOrientation=180 ImageMap2D=MICN01_O14 [TILE316DOOR0] Type=0 X=1.75 Y=1.75 Z=4.00 Orientation=135.0 [TILE317] Model=tbodc_o13_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=1 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=1 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=C Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MICN01_O13 [TILE317DOOR0] Type=0 X=3.00 Y=0.00 Z=4.00 Orientation=90.0 [TILE318] Model=tall_a01_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MALL_A01 [TILE319] Model=tall_b01_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MALL_B01 [GROUPS] Count=84 [GROUP0] Name=WallGate StrRef=63386 Rows=1 Columns=1 Tile0=42 [GROUP1] Name=Market01 StrRef=63356 Rows=1 Columns=1 Tile0=45 [GROUP2] Name=Market02 StrRef=63357 Rows=1 Columns=1 Tile0=46 [GROUP3] Name=SlumHouse01 StrRef=63371 Rows=1 Columns=1 Tile0=50 [GROUP4] Name=SlumHouse02 StrRef=63372 Rows=1 Columns=1 Tile0=51 [GROUP5] Name=SlumHouse_1x2 StrRef=63370 Rows=1 Columns=2 Tile0=52 Tile1=53 [GROUP6] Name=House StrRef=63344 Rows=1 Columns=1 Tile0=54 [GROUP7] Name=RuinPark_1x2 StrRef=63365 Rows=1 Columns=2 Tile0=55 Tile1=56 [GROUP8] Name=SlumInn01_1x2 StrRef=63373 Rows=1 Columns=2 Tile0=57 Tile1=58 [GROUP9] Name=SlumInn02_1x2 StrRef=63374 Rows=1 Columns=2 Tile0=59 Tile1=60 [GROUP10] Name=House10_1x2 StrRef=63354 Rows=1 Columns=2 Tile0=61 Tile1=62 [GROUP11] Name=House07_1x2 StrRef=63351 Rows=1 Columns=2 Tile0=63 Tile1=64 [GROUP12] Name=House06_2x2 StrRef=63350 Rows=2 Columns=2 Tile0=67 Tile1=68 Tile2=65 Tile3=66 [GROUP13] Name=House05_2x2 StrRef=63349 Rows=2 Columns=2 Tile0=71 Tile1=72 Tile2=69 Tile3=70 [GROUP14] Name=House04_2x2 StrRef=63348 Rows=2 Columns=2 Tile0=75 Tile1=76 Tile2=73 Tile3=74 [GROUP15] Name=House03_2x2 StrRef=63347 Rows=2 Columns=2 Tile0=79 Tile1=80 Tile2=77 Tile3=78 [GROUP16] Name=NeutralTemple_2x2 StrRef=63358 Rows=2 Columns=2 Tile0=83 Tile1=84 Tile2=81 Tile3=82 [GROUP17] Name=House01_2x3 StrRef=63345 Rows=2 Columns=3 Tile0=88 Tile1=89 Tile2=90 Tile3=85 Tile4=86 Tile5=87 [GROUP18] Name=GoodTemple_3x3 StrRef=63341 Rows=3 Columns=3 Tile0=97 Tile1=98 Tile2=99 Tile3=94 Tile4=95 Tile5=96 Tile6=91 Tile7=92 Tile8=93 [GROUP19] Name=Barracks_2x2 StrRef=63306 Rows=2 Columns=2 Tile0=102 Tile1=103 Tile2=100 Tile3=101 [GROUP20] Name=House08_1x2 StrRef=63352 Rows=1 Columns=2 Tile0=104 Tile1=105 [GROUP21] Name=House09_1x2 StrRef=63353 Rows=1 Columns=2 Tile0=106 Tile1=107 [GROUP22] Name=House02_2x2 StrRef=63346 Rows=2 Columns=2 Tile0=110 Tile1=111 Tile2=108 Tile3=109 [GROUP23] Name=Market_2x1 StrRef=63355 Rows=1 Columns=2 Tile0=112 Tile1=113 [GROUP24] Name=SlumMarket01 StrRef=63375 Rows=1 Columns=1 Tile0=114 [GROUP25] Name=SlumMarket02 StrRef=63376 Rows=1 Columns=1 Tile0=115 [GROUP26] Name=Plaza_2x2 StrRef=63359 Rows=2 Columns=2 Tile0=118 Tile1=119 Tile2=116 Tile3=117 [GROUP27] Name=Plaza01 StrRef=63360 Rows=1 Columns=1 Tile0=120 [GROUP28] Name=Plaza02 StrRef=63361 Rows=1 Columns=1 Tile0=121 [GROUP29] Name=Fountain_1x2 StrRef=63335 Rows=1 Columns=2 Tile0=122 Tile1=123 [GROUP30] Name=Fountain StrRef=63334 Rows=1 Columns=1 Tile0=124 [GROUP31] Name=VegGarden StrRef=63381 Rows=1 Columns=1 Tile0=125 [GROUP32] Name=FlowerGarden StrRef=63331 Rows=1 Columns=1 Tile0=128 [GROUP33] Name=Construction StrRef=63318 Rows=1 Columns=1 Tile0=129 [GROUP34] Name=BurnedBuilding StrRef=63310 Rows=1 Columns=1 Tile0=130 [GROUP35] Name=BurnedBuilding_2x1 StrRef=63311 Rows=1 Columns=2 Tile0=131 Tile1=132 [GROUP36] Name=SewerEntrance01 StrRef=63366 Rows=1 Columns=1 Tile0=133 [GROUP37] Name=SewerEntrance02 StrRef=63367 Rows=1 Columns=1 Tile0=134 [GROUP38] Name=GuardTower_1x2 StrRef=63342 Rows=1 Columns=2 Tile0=135 Tile1=136 [GROUP39] Name=Arena_3x3 StrRef=63305 Rows=3 Columns=3 Tile0=143 Tile1=144 Tile2=145 Tile3=140 Tile4=141 Tile5=142 Tile6=137 Tile7=138 Tile8=139 [GROUP40] Name=CityGate_2x2 StrRef=63316 Rows=2 Columns=2 Tile0=239 Tile1=240 Tile2=237 Tile3=262 [GROUP41] Name=ShipDocked_2x2 StrRef=63368 Rows=2 Columns=2 Tile0=243 Tile1=244 Tile2=241 Tile3=242 [GROUP42] Name=Gazebo StrRef=63336 Rows=1 Columns=1 Tile0=146 [GROUP43] Name=Well StrRef=63387 Rows=1 Columns=1 Tile0=147 [GROUP44] Name=StreetLight StrRef=63379 Rows=1 Columns=1 Tile0=49 [GROUP45] Name=Wagon StrRef=63382 Rows=1 Columns=1 Tile0=48 [GROUP46] Name=Tree StrRef=63380 Rows=1 Columns=1 Tile0=47 [GROUP47] Name=EvilTemple_2x3 StrRef=63330 Rows=2 Columns=3 Tile0=250 Tile1=251 Tile2=252 Tile3=247 Tile4=248 Tile5=249 [GROUP48] Name=ShipFloating_1x2 StrRef=63369 Rows=1 Columns=2 Tile0=253 Tile1=244 [GROUP49] Name=Destroyed01 StrRef=63320 Rows=1 Columns=1 Tile0=257 [GROUP50] Name=WallGap01 StrRef=63384 Rows=1 Columns=1 Tile0=258 [GROUP51] Name=WallGap02 StrRef=63385 Rows=1 Columns=1 Tile0=259 [GROUP52] Name=WallChunk StrRef=63383 Rows=1 Columns=1 Tile0=260 [GROUP53] Name=Destroyed_1x2 StrRef=63319 Rows=1 Columns=2 Tile0=261 Tile1=238 [GROUP54] Name=Destroyed02 StrRef=63321 Rows=1 Columns=1 Tile0=263 [GROUP55] Name=CaveEntrance StrRef=63314 Rows=1 Columns=1 Tile0=273 [GROUP56] Name=Ramp StrRef=63363 Rows=1 Columns=1 Tile0=274 [GROUP57] Name=EC_MainDoor StrRef=63325 Rows=1 Columns=1 Tile0=26 [GROUP58] Name=EC_SmallDoor StrRef=63326 Rows=1 Columns=1 Tile0=228 [GROUP59] Name=EC_Breach StrRef=63324 Rows=1 Columns=1 Tile0=25 [GROUP60] Name=BW_Temple StrRef=63313 Rows=1 Columns=1 Tile0=198 [GROUP61] Name=GC_MainDoor StrRef=63338 Rows=1 Columns=1 Tile0=33 [GROUP62] Name=GC_SmallDoor StrRef=63339 Rows=1 Columns=1 Tile0=231 [GROUP63] Name=GC_Breach StrRef=63337 Rows=1 Columns=1 Tile0=34 [GROUP64] Name=DockDoor StrRef=63323 Rows=1 Columns=1 Tile0=187 [GROUP65] Name=BridgeDoor StrRef=63309 Rows=1 Columns=1 Tile0=193 [GROUP66] Name=Destroyed03 StrRef=63322 Rows=1 Columns=1 Tile0=256 [GROUP67] Name=WizardTower_1x2 StrRef=63388 Rows=1 Columns=2 Tile0=275 Tile1=276 [GROUP68] Name=CloakTower_2x2 StrRef=63317 Rows=2 Columns=2 Tile0=282 Tile1=284 Tile2=277 Tile3=283 [GROUP69] Name=HolyPool_2x2 StrRef=63343 Rows=2 Columns=2 Tile0=279 Tile1=281 Tile2=278 Tile3=280 [GROUP70] Name=StateBuilding01_2x3 StrRef=63377 Rows=2 Columns=3 Tile0=286 Tile1=288 Tile2=290 Tile3=285 Tile4=287 Tile5=289 [GROUP71] Name=GiantTree_2x2 StrRef=63340 Rows=2 Columns=2 Tile0=294 Tile1=292 Tile2=293 Tile3=291 [GROUP72] Name=StateBuilding02_2x3 StrRef=63378 Rows=2 Columns=3 Tile0=295 Tile1=296 Tile2=290 Tile3=285 Tile4=287 Tile5=289 [GROUP73] Name=Boathouse StrRef=63308 Rows=1 Columns=1 Tile0=215 [GROUP74] Name=Boat StrRef=63307 Rows=1 Columns=1 Tile0=298 [GROUP75] Name=ElevationDoor01 StrRef=63327 Rows=1 Columns=1 Tile0=299 [GROUP76] Name=RuinedTower_2x2 StrRef=63364 Rows=2 Columns=2 Tile0=301 Tile1=303 Tile2=300 Tile3=302 [GROUP77] Name=BW_Breach StrRef=63312 Rows=1 Columns=1 Tile0=304 [GROUP78] Name=FlowerGarden_1x2 StrRef=63332 Rows=1 Columns=2 Tile0=126 Tile1=127 [GROUP79] Name=Footbridge StrRef=63333 Rows=1 Columns=1 Tile0=181 [GROUP80] Name=ElevationTower1 StrRef=63328 Rows=1 Columns=1 Tile0=317 [GROUP81] Name=ElevationTower2 StrRef=63329 Rows=1 Columns=1 Tile0=316 [GROUP82] Name=Portal StrRef=63362 Rows=1 Columns=1 Tile0=318 [GROUP83] Name=Chessboard StrRef=63315 Rows=1 Columns=1 Tile0=319