; NEVERWINTER NIGHTS TILESET FILE ; DO NOT EDIT MANUALLY - UNLESS YOU KNOW WHAT YOU ARE DOING [GENERAL] Name=drw01 Type=SET Version=V1.0 Interior=0 HasHeightTransition=1 EnvMap= Transition=6 DisplayName=-1 Border=wall Default=floor Floor=floor [GRASS] Grass=0 [TERRAIN TYPES] Count=5 [TERRAIN0] Name=floor StrRef=63459 [TERRAIN1] Name=pit StrRef=63460 [TERRAIN2] Name=wall StrRef=63301 [TERRAIN3] Name=building StrRef=63298 [TERRAIN4] Name=Houses StrRef=63389 [CROSSER TYPES] Count=2 [CROSSER0] Name=Bridge StrRef=63304 [CROSSER1] Name=Footbridge StrRef=63333 [PRIMARY RULES] Count=0 [SECONDARY RULES] Count=0 [TILES] Count=170 [TILE0] Model=drw01_a01_01 WalkMesh= TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=90 ImageMap2D=MI_DRW01_A01_01 [TILE1] Model=drw01_a01_02 WalkMesh= TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=90 ImageMap2D=MI_DRW01_A01_02 [TILE2] Model=drw01_a03_01 WalkMesh= TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=MI_DRW01_A03_01 [TILE3] Model=drw01_a04_01 WalkMesh= TopLeft=wall TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_A04_01 [TILE4] Model=drw01_a05_01 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_A05_01 [TILE5] Model=drw01_a02_01 WalkMesh= TopLeft=wall TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_A02_01 [TILE6] Model=drw01_a06_01 WalkMesh= TopLeft=pit TopLeftHeight=0 TopRight=pit TopRightHeight=0 BottomLeft=pit BottomLeftHeight=0 BottomRight=pit BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_A06_01 [TILE7] Model=drw01_a07_01 WalkMesh= TopLeft=pit TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=pit BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=180 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MI_DRW01_A07_01 [TILE8] Model=drw01_a07_02 WalkMesh= TopLeft=pit TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=pit BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=180 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MI_DRW01_A07_02 [TILE9] Model=drw01_a08_01 WalkMesh= TopLeft=pit TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=pit BottomLeftHeight=0 BottomRight=pit BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=180 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MI_DRW01_A08_01 [TILE10] Model=drw01_a09_01 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=pit BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_A09_01 [TILE11] Model=drw01_a10_01 WalkMesh= TopLeft=pit TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=pit BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=J Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MI_DRW01_A10_01 [TILE12] Model=drw01_a11_01 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=pit BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_A11_01 [TILE13] Model=drw01_a12_01 WalkMesh= TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_A12_01 [TILE14] Model=drw01_b01_01 WalkMesh= TopLeft=pit TopLeftHeight=0 TopRight=pit TopRightHeight=0 BottomLeft=pit BottomLeftHeight=0 BottomRight=building BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_B01_01 [TILE15] Model=drw01_b02_01 WalkMesh= TopLeft=pit TopLeftHeight=0 TopRight=building TopRightHeight=0 BottomLeft=pit BottomLeftHeight=0 BottomRight=building BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=C Orientation=0 ImageMap2D=MI_DRW01_B02_01 [TILE16] Model=drw01_b04_01 WalkMesh= TopLeft=building TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=pit BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=180 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MI_DRW01_B04_01 [TILE17] Model=drw01_c01_01 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=building BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_C01_01 [TILE18] Model=drw01_c01_02 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=building BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_C01_02 [TILE19] Model=drw01_c02_01 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=building TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=building BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=C Orientation=0 ImageMap2D=MI_DRW01_C02_01 [TILE20] Model=drw01_c02_02 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=building TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=building BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=C Orientation=0 ImageMap2D=MI_DRW01_C02_02 [TILE21] Model=drw01_c02_03 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=building TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=building BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=C Orientation=0 ImageMap2D=MI_DRW01_C02_03 [TILE22] Model=drw01_c02_04 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=building TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=building BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=C Orientation=0 ImageMap2D=MI_DRW01_C02_04 [TILE23] Model=drw01_c03_01 WalkMesh= TopLeft=building TopLeftHeight=0 TopRight=building TopRightHeight=0 BottomLeft=building BottomLeftHeight=0 BottomRight=building BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_C03_01 [TILE24] Model=drw01_c04_01 WalkMesh= TopLeft=building TopLeftHeight=0 TopRight=building TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=building BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=0 ImageMap2D=MI_DRW01_C04_01 [TILE25] Model=drw01_c05_01 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=building TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=building BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=F Orientation=0 ImageMap2D=MI_DRW01_C05_01 [TILE26] Model=drw01_c06_01 WalkMesh= TopLeft=building TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=building BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_C06_01 [TILE27] Model=drw01_b03_01 WalkMesh= TopLeft=pit TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=pit BottomLeftHeight=0 BottomRight=building BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=180 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MI_DRW01_B03_01 [TILE28] Model=drw01_c06_02 WalkMesh= TopLeft=building TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=building BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_C06_02 [TILE29] Model=drw01_d02_01 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=building TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 DoorVisibilityNode=A DoorVisibilityOrientation=0 ImageMap2D=MI_DRW01_D02_01 [TILE29DOOR0] Type=36 X=3.00 Y=-5.00 Z=0.10 Orientation=-90.0 [TILE30] Model=drw01_d02_02 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=building BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_D02_02 [TILE31] Model=drw01_b01_02 WalkMesh= TopLeft=pit TopLeftHeight=0 TopRight=pit TopRightHeight=0 BottomLeft=pit BottomLeftHeight=0 BottomRight=building BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=270 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MI_DRW01_B01_02 [TILE32] Model=drw01_b04_02 WalkMesh= TopLeft=building TopLeftHeight=0 TopRight=pit TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=b Orientation=0 ImageMap2D=MI_DRW01_B04_02 [TILE33] Model=drw01_b02_02 WalkMesh= TopLeft=pit TopLeftHeight=0 TopRight=building TopRightHeight=0 BottomLeft=pit BottomLeftHeight=0 BottomRight=building BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=180 ImageMap2D=MI_DRW01_B02_02 [TILE34] Model=drw01_c07_01 WalkMesh= TopLeft=building TopLeftHeight=0 TopRight=building TopRightHeight=0 BottomLeft=building BottomLeftHeight=0 BottomRight=building BottomRightHeight=1 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=a Orientation=0 ImageMap2D=MI_DRW01_C07_01 [TILE35] Model=drw01_c08_01 WalkMesh= TopLeft=building TopLeftHeight=0 TopRight=building TopRightHeight=1 BottomLeft=building BottomLeftHeight=0 BottomRight=building BottomRightHeight=1 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=C Orientation=0 ImageMap2D=MI_DRW01_C08_01 [TILE36] Model=drw01_c09_01 WalkMesh= TopLeft=building TopLeftHeight=1 TopRight=building TopRightHeight=1 BottomLeft=building BottomLeftHeight=0 BottomRight=building BottomRightHeight=1 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=0 ImageMap2D=MI_DRW01_C09_01 [TILE37] Model=drw01_c10_01 WalkMesh= TopLeft=building TopLeftHeight=0 TopRight=building TopRightHeight=1 BottomLeft=building BottomLeftHeight=0 BottomRight=building BottomRightHeight=1 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=F Orientation=0 ImageMap2D=MI_DRW01_C10_01 [TILE38] Model=drw01_b05_01 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=building TopRightHeight=0 BottomLeft=pit BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=180 ImageMap2D=MI_DRW01_B05_01 [TILE39] Model=drw01_b06_01 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=pit TopRightHeight=0 BottomLeft=pit BottomLeftHeight=0 BottomRight=building BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=J Orientation=90 ImageMap2D=MI_DRW01_B06_01 [TILE40] Model=drw01_b07_01 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=building TopRightHeight=0 BottomLeft=pit BottomLeftHeight=0 BottomRight=building BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=C Orientation=0 ImageMap2D=MI_DRW01_B07_01 [TILE41] Model=drw01_b07_02 WalkMesh= TopLeft=building TopLeftHeight=0 TopRight=building TopRightHeight=0 BottomLeft=pit BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=C Orientation=90 ImageMap2D=MI_DRW01_B07_02 [TILE42] Model=drw01_b08_01 WalkMesh= TopLeft=building TopLeftHeight=0 TopRight=building TopRightHeight=0 BottomLeft=pit BottomLeftHeight=0 BottomRight=building BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=e Orientation=0 ImageMap2D=MI_DRW01_B08_01 [TILE43] Model=drw01_e01_01 WalkMesh= TopLeft=pit TopLeftHeight=0 TopRight=building TopRightHeight=0 BottomLeft=pit BottomLeftHeight=0 BottomRight=building BottomRightHeight=0 Top= Right= Bottom= Left=Bridge MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=F Orientation=0 ImageMap2D=MI_DRW01_E01_01 [TILE44] Model=drw01_e02_01 WalkMesh= TopLeft=pit TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=pit BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left=Bridge MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_E02_01 [TILE45] Model=drw01_e03_01 WalkMesh= TopLeft=pit TopLeftHeight=0 TopRight=pit TopRightHeight=0 BottomLeft=pit BottomLeftHeight=0 BottomRight=pit BottomRightHeight=0 Top= Right=Bridge Bottom= Left=Bridge MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=L Orientation=90 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MI_DRW01_E03_01 [TILE46] Model=drw01_e04_01 WalkMesh= TopLeft=pit TopLeftHeight=0 TopRight=pit TopRightHeight=0 BottomLeft=pit BottomLeftHeight=0 BottomRight=pit BottomRightHeight=0 Top=Bridge Right=Bridge Bottom=Bridge Left=Bridge MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_E04_01 [TILE47] Model=drw01_e05_01 WalkMesh= TopLeft=pit TopLeftHeight=0 TopRight=pit TopRightHeight=0 BottomLeft=pit BottomLeftHeight=0 BottomRight=pit BottomRightHeight=0 Top= Right=Bridge Bottom=Bridge Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=270 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MI_DRW01_E05_01 [TILE48] Model=drw01_e06_01 WalkMesh= TopLeft=pit TopLeftHeight=0 TopRight=pit TopRightHeight=0 BottomLeft=pit BottomLeftHeight=0 BottomRight=pit BottomRightHeight=0 Top= Right= Bottom= Left=Bridge MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=270 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MI_DRW01_E06_01 [TILE49] Model=drw01_e07_01 WalkMesh= TopLeft=pit TopLeftHeight=0 TopRight=pit TopRightHeight=0 BottomLeft=pit BottomLeftHeight=0 BottomRight=pit BottomRightHeight=0 Top=Bridge Right= Bottom=Bridge Left=Bridge MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MI_DRW01_E07_01 [TILE50] Model=drw01_e03_02 WalkMesh= TopLeft=pit TopLeftHeight=0 TopRight=pit TopRightHeight=0 BottomLeft=pit BottomLeftHeight=0 BottomRight=pit BottomRightHeight=0 Top= Right=Bridge Bottom= Left=Bridge MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=L Orientation=90 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MI_DRW01_E03_02 [TILE51] Model=drw01_e04_02 WalkMesh= TopLeft=pit TopLeftHeight=0 TopRight=pit TopRightHeight=0 BottomLeft=pit BottomLeftHeight=0 BottomRight=pit BottomRightHeight=0 Top=Bridge Right=Bridge Bottom=Bridge Left=Bridge MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_E04_02 [TILE52] Model=drw01_a01_03 WalkMesh= TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=270 ImageMap2D=MI_DRW01_A01_03 [TILE53] Model=drw01_e06_02 WalkMesh= TopLeft=pit TopLeftHeight=0 TopRight=pit TopRightHeight=0 BottomLeft=pit BottomLeftHeight=0 BottomRight=pit BottomRightHeight=0 Top= Right= Bottom= Left=Bridge MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=270 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MI_DRW01_E06_02 [TILE54] Model=drw01_f01_01 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_F01_01 [TILE55] Model=drw01_f01_02 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=270 ImageMap2D=MI_DRW01_F01_02 [TILE56] Model=drw01_f01_03 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=270 ImageMap2D=MI_DRW01_F01_03 [TILE57] Model=drw01_f01_04 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=b Orientation=0 ImageMap2D=MI_DRW01_F01_04 [TILE58] Model=drw01_f01_05 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_F01_05 [TILE59] Model=drw01_f01_06 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=MI_DRW01_F01_06 [TILE60] Model=drw01_f01_07 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=L Orientation=90 ImageMap2D=MI_DRW01_F01_07 [TILE61] Model=drw01_f01_08 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_F01_08 [TILE62] Model=drw01_d04_01 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_D04_01 [TILE63] Model=drw01_f02_01 WalkMesh= TopLeft=pit TopLeftHeight=0 TopRight=pit TopRightHeight=0 BottomLeft=pit BottomLeftHeight=0 BottomRight=pit BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_F02_01 [TILE64] Model=drw01_f02_02 WalkMesh= TopLeft=pit TopLeftHeight=0 TopRight=pit TopRightHeight=0 BottomLeft=pit BottomLeftHeight=0 BottomRight=pit BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_F02_02 [TILE65] Model=drw01_f02_03 WalkMesh= TopLeft=pit TopLeftHeight=0 TopRight=pit TopRightHeight=0 BottomLeft=pit BottomLeftHeight=0 BottomRight=pit BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_F02_03 [TILE66] Model=drw01_f02_04 WalkMesh= TopLeft=pit TopLeftHeight=0 TopRight=pit TopRightHeight=0 BottomLeft=pit BottomLeftHeight=0 BottomRight=pit BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_F02_04 [TILE67] Model=drw01_f02_05 WalkMesh= TopLeft=pit TopLeftHeight=0 TopRight=pit TopRightHeight=0 BottomLeft=pit BottomLeftHeight=0 BottomRight=pit BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_F02_05 [TILE68] Model=drw01_f02_06 WalkMesh= TopLeft=pit TopLeftHeight=0 TopRight=pit TopRightHeight=0 BottomLeft=pit BottomLeftHeight=0 BottomRight=pit BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_F02_06 [TILE69] Model=drw01_f02_07 WalkMesh= TopLeft=pit TopLeftHeight=0 TopRight=pit TopRightHeight=0 BottomLeft=pit BottomLeftHeight=0 BottomRight=pit BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_F02_07 [TILE70] Model=drw01_f02_08 WalkMesh= TopLeft=pit TopLeftHeight=0 TopRight=pit TopRightHeight=0 BottomLeft=pit BottomLeftHeight=0 BottomRight=pit BottomRightHeight=0 Top=Bridge Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_F02_08 [TILE71] Model=drw01_f02_09 WalkMesh= TopLeft=pit TopLeftHeight=0 TopRight=pit TopRightHeight=0 BottomLeft=pit BottomLeftHeight=0 BottomRight=pit BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_F02_09 [TILE72] Model=drw01_d03_01 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=building TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=building BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=C Orientation=0 ImageMap2D=MI_DRW01_D03_01 [TILE72DOOR0] Type=0 X=3.55 Y=0.00 Z=0.10 Orientation=-90.0 [TILE73] Model=drw01_e02_02 WalkMesh= TopLeft=pit TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=pit BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left=Bridge MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_E02_02 [TILE74] Model=drw01_f05_01 WalkMesh= TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=270 ImageMap2D=MI_DRW01_F05_01 [TILE74DOOR0] Type=0 X=1.00 Y=-1.86 Z=0.10 Orientation=-180.0 [TILE75] Model=drw01_f03_01 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_F03_01 [TILE75DOOR0] Type=0 X=-1.04 Y=-2.94 Z=0.10 Orientation=15.0 [TILE76] Model=drw01_f04_01 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_F04_01 [TILE77] Model=drw01_e08_01 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top=Footbridge Right= Bottom=Footbridge Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_E08_01 [TILE78] Model=drw01_e09_01 WalkMesh= TopLeft=building TopLeftHeight=0 TopRight=building TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom=Footbridge Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=270 ImageMap2D=MI_DRW01_E09_01 [TILE79] Model=drw01_e10_01 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top=Footbridge Right=Footbridge Bottom=Footbridge Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_E10_01 [TILE80] Model=drw01_e10_02 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top=Footbridge Right=Footbridge Bottom=Footbridge Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_E10_02 [TILE81] Model=drw01_e11_01 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right=Footbridge Bottom=Footbridge Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_E11_01 [TILE82] Model=drw01_e12_01 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top=Footbridge Right=Footbridge Bottom=Footbridge Left=Footbridge MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_E12_01 [TILE83] Model=drw01_e13_01 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom=Footbridge Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_E13_01 [TILE84] Model=drw01_e14_01 WalkMesh= TopLeft=pit TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=pit BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right=Footbridge Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=180 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MI_DRW01_E14_01 [TILE85] Model=drw01_e14_02 WalkMesh= TopLeft=pit TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=pit BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right=Footbridge Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=180 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MI_DRW01_E14_02 [TILE86] Model=drw01_f07_01 WalkMesh= TopLeft=pit TopLeftHeight=0 TopRight=pit TopRightHeight=0 BottomLeft=pit BottomLeftHeight=0 BottomRight=pit BottomRightHeight=0 Top=Bridge Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_F07_01 [TILE87] Model=drw01_f07_02 WalkMesh= TopLeft=pit TopLeftHeight=0 TopRight=pit TopRightHeight=0 BottomLeft=pit BottomLeftHeight=0 BottomRight=pit BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_F07_02 [TILE88] Model=drw01_f07_03 WalkMesh= TopLeft=pit TopLeftHeight=0 TopRight=pit TopRightHeight=0 BottomLeft=pit BottomLeftHeight=0 BottomRight=pit BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_F07_03 [TILE89] Model=drw01_f07_04 WalkMesh= TopLeft=pit TopLeftHeight=0 TopRight=pit TopRightHeight=0 BottomLeft=pit BottomLeftHeight=0 BottomRight=pit BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_F07_04 [TILE90] Model=drw01_f07_05 WalkMesh= TopLeft=pit TopLeftHeight=0 TopRight=pit TopRightHeight=0 BottomLeft=pit BottomLeftHeight=0 BottomRight=pit BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_F07_05 [TILE91] Model=drw01_f07_06 WalkMesh= TopLeft=pit TopLeftHeight=0 TopRight=pit TopRightHeight=0 BottomLeft=pit BottomLeftHeight=0 BottomRight=pit BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_F07_06 [TILE91DOOR0] Type=0 X=-2.58 Y=-1.83 Z=37.42 Orientation=135.0 [TILE92] Model=drw01_f07_07 WalkMesh= TopLeft=pit TopLeftHeight=0 TopRight=pit TopRightHeight=0 BottomLeft=pit BottomLeftHeight=0 BottomRight=pit BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_F07_07 [TILE93] Model=drw01_f07_08 WalkMesh= TopLeft=pit TopLeftHeight=0 TopRight=pit TopRightHeight=0 BottomLeft=pit BottomLeftHeight=0 BottomRight=pit BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_F07_08 [TILE94] Model=drw01_f07_09 WalkMesh= TopLeft=pit TopLeftHeight=0 TopRight=pit TopRightHeight=0 BottomLeft=pit BottomLeftHeight=0 BottomRight=pit BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_F07_09 [TILE95] Model=drw01_f07_10 WalkMesh= TopLeft=pit TopLeftHeight=0 TopRight=pit TopRightHeight=0 BottomLeft=pit BottomLeftHeight=0 BottomRight=pit BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_F07_10 [TILE96] Model=drw01_f07_11 WalkMesh= TopLeft=pit TopLeftHeight=0 TopRight=pit TopRightHeight=0 BottomLeft=pit BottomLeftHeight=0 BottomRight=pit BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_F07_11 [TILE97] Model=drw01_f07_12 WalkMesh= TopLeft=pit TopLeftHeight=0 TopRight=pit TopRightHeight=0 BottomLeft=pit BottomLeftHeight=0 BottomRight=pit BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_F07_12 [TILE98] Model=drw01_f07_13 WalkMesh= TopLeft=pit TopLeftHeight=0 TopRight=pit TopRightHeight=0 BottomLeft=pit BottomLeftHeight=0 BottomRight=pit BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_F07_13 [TILE99] Model=drw01_f07_14 WalkMesh= TopLeft=pit TopLeftHeight=0 TopRight=pit TopRightHeight=0 BottomLeft=pit BottomLeftHeight=0 BottomRight=pit BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_F07_14 [TILE100] Model=drw01_f07_15 WalkMesh= TopLeft=pit TopLeftHeight=0 TopRight=pit TopRightHeight=0 BottomLeft=pit BottomLeftHeight=0 BottomRight=pit BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_F07_15 [TILE101] Model=drw01_f07_16 WalkMesh= TopLeft=pit TopLeftHeight=0 TopRight=pit TopRightHeight=0 BottomLeft=pit BottomLeftHeight=0 BottomRight=pit BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_F07_16 [TILE102] Model=drw01_f06_01 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_F06_01 [TILE103] Model=drw01_f08_01 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_F08_01 [TILE104] Model=drw01_f08_02 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_F08_02 [TILE105] Model=drw01_f08_03 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_F08_03 [TILE106] Model=drw01_f08_04 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_F08_04 [TILE107] Model=drw01_f08_05 WalkMesh= TopLeft=building TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_F08_05 [TILE108] Model=drw01_f08_06 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_F08_06 [TILE109] Model=drw01_f08_07 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_F08_07 [TILE109DOOR0] Type=45 X=-5.00 Y=-5.36 Z=0.10 Orientation=0.0 [TILE109DOOR1] Type=0 X=-0.13 Y=0.13 Z=17.00 Orientation=45.0 [TILE110] Model=drw01_f08_08 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=building TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_F08_08 [TILE111] Model=drw01_f08_09 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=building BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_F08_09 [TILE112] Model=drw01_f08_10 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_F08_10 [TILE113] Model=drw01_f08_11 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_F08_11 [TILE114] Model=drw01_f08_12 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=building BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_F08_12 [TILE115] Model=drw01_f08_13 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_F08_13 [TILE116] Model=drw01_f08_14 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_F08_14 [TILE117] Model=drw01_f08_15 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_F08_15 [TILE118] Model=drw01_f08_16 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_F08_16 [TILE119] Model=drw01_a13_01 WalkMesh= TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=building BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=270 ImageMap2D=MI_DRW01_A13_01 [TILE120] Model=drw01_a13_02 WalkMesh= TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=building BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=270 ImageMap2D=MI_DRW01_A13_02 [TILE121] Model=drw01_a14_01 WalkMesh= TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=building BottomLeftHeight=0 BottomRight=building BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=M Orientation=90 ImageMap2D=MI_DRW01_A14_01 [TILE122] Model=drw01_a14_02 WalkMesh= TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=building BottomLeftHeight=0 BottomRight=building BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=M Orientation=90 ImageMap2D=MI_DRW01_A14_02 [TILE123] Model=drw01_f09_01 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left=Footbridge MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=C Orientation=180 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MI_DRW01_F09_01 [TILE124] Model=drw01_f09_02 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right=Footbridge Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=b Orientation=270 ImageMap2D=MI_DRW01_F09_02 [TILE125] Model=drw01_a05_02 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_A05_02 [TILE126] Model=drw01_f10_01 WalkMesh= TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=90 ImageMap2D=MI_DRW01_F10_01 [TILE127] Model=drw01_f11_01 WalkMesh= TopLeft=building TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_F11_01 [TILE128] Model=drw01_f11_02 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=building TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_F11_02 [TILE129] Model=drw01_e12_02 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top=Footbridge Right=Footbridge Bottom=Footbridge Left=Footbridge MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_E12_02 [TILE130] Model=drw01_e08_02 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top=Footbridge Right= Bottom=Footbridge Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_E08_02 [TILE131] Model=drw01_c02_05 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=building TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=building BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=C Orientation=0 ImageMap2D=MI_DRW01_C02_05 [TILE132] Model=drw01_g02_01 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom=Footbridge Left=Footbridge MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_G02_01 [TILE132DOOR0] Type=0 X=3.49 Y=3.45 Z=0.10 Orientation=135.0 [TILE133] Model=drw01_g02_02 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right=Footbridge Bottom=Footbridge Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_G02_02 [TILE134] Model=drw01_g02_03 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top=Footbridge Right= Bottom= Left=Footbridge MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_G02_03 [TILE135] Model=drw01_g02_04 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top=Footbridge Right=Footbridge Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_G02_04 [TILE136] Model=drw01_d01_01 WalkMesh= TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=270 ImageMap2D=MI_DRW01_D01_01 [TILE136DOOR0] Type=0 X=2.49 Y=2.95 Z=3.07 Orientation=0.0 [TILE137] Model=drw01_g01_01 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_G01_01 [TILE138] Model=drw01_g01_02 WalkMesh= TopLeft=wall TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=MI_DRW01_G01_02 [TILE139] Model=drw01_g01_03 WalkMesh= TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_G01_03 [TILE140] Model=drw01_g01_04 WalkMesh= TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=270 ImageMap2D=MI_DRW01_G01_04 [TILE141] Model=drw01_c05_02 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=building TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=building BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=F Orientation=0 ImageMap2D=MI_DRW01_C05_02 [TILE142] Model=drw01_h01_01 WalkMesh= TopLeft=Houses TopLeftHeight=0 TopRight=Houses TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=270 ImageMap2D=MI_DRW01_H01_01 [TILE142DOOR0] Type=0 X=0.00 Y=0.00 Z=0.00 Orientation=0.0 [TILE143] Model=drw01_h01_02 WalkMesh= TopLeft=Houses TopLeftHeight=0 TopRight=Houses TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=270 ImageMap2D=MI_DRW01_H01_02 [TILE143DOOR0] Type=0 X=-2.76 Y=-0.30 Z=0.10 Orientation=0.0 [TILE144] Model=drw01_h01_03 WalkMesh= TopLeft=Houses TopLeftHeight=0 TopRight=Houses TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=270 ImageMap2D=MI_DRW01_H01_03 [TILE145] Model=drw01_h02_01 WalkMesh= TopLeft=Houses TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_H02_01 [TILE146] Model=drw01_h03_01 WalkMesh= TopLeft=Houses TopLeftHeight=0 TopRight=Houses TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=Houses BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=H Orientation=0 ImageMap2D=MI_DRW01_H03_01 [TILE146DOOR0] Type=0 X=-1.79 Y=-1.77 Z=0.10 Orientation=-45.0 [TILE147] Model=drw01_h04_01 WalkMesh= TopLeft=Houses TopLeftHeight=0 TopRight=Houses TopRightHeight=0 BottomLeft=Houses BottomLeftHeight=0 BottomRight=Houses BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_H04_01 [TILE148] Model=drw01_g03_01 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=180 ImageMap2D=MI_DRW01_G03_01 [TILE149] Model=drw01_g03_02 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=270 ImageMap2D=MI_DRW01_G03_02 [TILE149DOOR0] Type=0 X=3.05 Y=-0.36 Z=0.10 Orientation=0.0 [TILE150] Model=drw01_g03_03 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=90 ImageMap2D=MI_DRW01_G03_03 [TILE151] Model=drw01_g03_04 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=Q Orientation=180 ImageMap2D=MI_DRW01_G03_04 [TILE152] Model=drw01_g03_05 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=I Orientation=90 ImageMap2D=MI_DRW01_G03_05 [TILE152DOOR0] Type=0 X=-2.75 Y=-1.84 Z=4.21 Orientation=-130.0 [TILE152DOOR1] Type=0 X=-3.20 Y=-5.00 Z=19.00 Orientation=90.0 [TILE153] Model=drw01_g03_06 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=0 ImageMap2D=MI_DRW01_G03_06 [TILE154] Model=drw01_h02_02 WalkMesh= TopLeft=Houses TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_H02_02 [TILE155] Model=drw01_c01_03 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=building BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_C01_03 [TILE156] Model=drw01_a07_03 WalkMesh= TopLeft=pit TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=pit BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=180 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MI_DRW01_A07_03 [TILE157] Model=drw01_d03_02 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=building TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=building BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=C Orientation=0 ImageMap2D=MI_DRW01_D03_01 [TILE157DOOR0] Type=0 X=3.55 Y=0.00 Z=0.10 Orientation=-90.0 [TILE158] Model=drw01_e03_03 WalkMesh= TopLeft=pit TopLeftHeight=0 TopRight=pit TopRightHeight=0 BottomLeft=pit BottomLeftHeight=0 BottomRight=pit BottomRightHeight=0 Top= Right=Bridge Bottom= Left=Bridge MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=L Orientation=90 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MI_DRW01_E03_02 [TILE159] Model=drw01_a05_03 WalkMesh= TopLeft=floor TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_A05_02 [TILE160] Model=drw01_c04_02 WalkMesh= TopLeft=building TopLeftHeight=0 TopRight=building TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=building BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=0 ImageMap2D=MI_DRW01_C04_01 [TILE161] Model=drw01_h05_01 WalkMesh= TopLeft=wall TopLeftHeight=0 TopRight=Houses TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=270 ImageMap2D=MI_DRW01_H05_01 [TILE162] Model=drw01_h06_01 WalkMesh= TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=Houses BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=MI_DRW01_H06_01 [TILE163] Model=drw01_h07_01 WalkMesh= TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=Houses BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=270 ImageMap2D=MI_DRW01_H07_01 [TILE164] Model=drw01_h04_02 WalkMesh= TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=Houses BottomLeftHeight=0 BottomRight=Houses BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_H04_01 [TILE165] Model=drw01_h04_03 WalkMesh= TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=Houses BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_H04_01 [TILE166] Model=drw01_h04_04 WalkMesh= TopLeft=wall TopLeftHeight=0 TopRight=Houses TopRightHeight=0 BottomLeft=Houses BottomLeftHeight=0 BottomRight=Houses BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_H04_01 [TILE167] Model=drw01_h05_02 WalkMesh= TopLeft=Houses TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=270 ImageMap2D=MI_DRW01_H05_02 [TILE168] Model=drw01_h08_01 WalkMesh= TopLeft=Houses TopLeftHeight=0 TopRight=floor TopRightHeight=0 BottomLeft=floor BottomLeftHeight=0 BottomRight=Houses BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_DRW01_H08_01 [TILE169] Model=drw01_b03_02 WalkMesh= TopLeft=pit TopLeftHeight=0 TopRight=building TopRightHeight=0 BottomLeft=pit BottomLeftHeight=0 BottomRight=floor BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=270 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=MI_DRW01_B03_01 [GROUPS] Count=21 [GROUP0] Name=Wall gate StrRef=63386 Rows=2 Columns=1 Tile0=30 Tile1=29 [GROUP1] Name=Temple StrRef=63341 Rows=2 Columns=4 Tile0=54 Tile1=55 Tile2=56 Tile3=57 Tile4=58 Tile5=59 Tile6=60 Tile7=61 [GROUP2] Name=Portal StrRef=63362 Rows=1 Columns=1 Tile0=62 [GROUP3] Name=Demonwebpit StrRef=61323 Rows=3 Columns=3 Tile0=63 Tile1=64 Tile2=65 Tile3=66 Tile4=67 Tile5=68 Tile6=69 Tile7=70 Tile8=71 [GROUP4] Name=Exit01 StrRef=63467 Rows=1 Columns=1 Tile0=72 [GROUP5] Name=Tower StrRef=63317 Rows=1 Columns=1 Tile0=75 [GROUP6] Name=House StrRef=63346 Rows=1 Columns=1 Tile0=74 [GROUP7] Name=Plaza StrRef=63359 Rows=4 Columns=4 Tile0=101 Tile1=100 Tile2=99 Tile3=98 Tile4=97 Tile5=96 Tile6=95 Tile7=94 Tile8=93 Tile9=92 Tile10=91 Tile11=90 Tile12=89 Tile13=88 Tile14=87 Tile15=86 [GROUP8] Name=Elevation tower StrRef=63328 Rows=4 Columns=4 Tile0=103 Tile1=104 Tile2=105 Tile3=106 Tile4=107 Tile5=108 Tile6=109 Tile7=110 Tile8=111 Tile9=112 Tile10=113 Tile11=114 Tile12=115 Tile13=116 Tile14=117 Tile15=118 [GROUP9] Name=Ramp StrRef=63363 Rows=1 Columns=1 Tile0=25 [GROUP10] Name=Pillar01 StrRef=63474 Rows=1 Columns=1 Tile0=102 [GROUP11] Name=pillar02 StrRef=63474 Rows=1 Columns=1 Tile0=76 [GROUP12] Name=Ceremonial tower StrRef=63533 Rows=1 Columns=2 Tile0=123 Tile1=124 [GROUP13] Name=pool StrRef=65543 Rows=1 Columns=1 Tile0=126 [GROUP14] Name=Spider entrance StrRef=64439 Rows=1 Columns=2 Tile0=127 Tile1=128 [GROUP15] Name=Tower 2 StrRef=63318 Rows=2 Columns=2 Tile0=132 Tile1=133 Tile2=134 Tile3=135 [GROUP16] Name=Cliff door StrRef=63319 Rows=1 Columns=1 Tile0=136 [GROUP17] Name=Cliff feature StrRef=63345 Rows=2 Columns=2 Tile0=137 Tile1=138 Tile2=139 Tile3=140 [GROUP18] Name=Stalacatite entrance StrRef=63345 Rows=2 Columns=3 Tile0=148 Tile1=149 Tile2=150 Tile3=151 Tile4=152 Tile5=153 [GROUP19] Name=Ramp2 StrRef=63363 Rows=1 Columns=1 Tile0=141 [GROUP20] Name=ornate_door StrRef=52812 Rows=1 Columns=1 Tile0=157