void main() { // Get the PC who is in this conversation. object oPC = GetPCSpeaker(); // If the PC has the item "Silver Spring Key". if ( GetItemPossessedBy(oPC, "KEY_SILVERSPRING") != OBJECT_INVALID ) { // Send a message to the player's chat window. SendMessageToPC(oPC, "You already have the key."); } // If the PC does not have the item "Silve Spring Key". if ( GetItemPossessedBy(oPC, "KEY_SILVERSPRING") == OBJECT_INVALID ) { // Take 10 gold from the PC. TakeGoldFromCreature(10, oPC, TRUE); // Give "ss" to the PC. CreateItemOnObject("KEY_SILVERSPRING", oPC); } }