//////////////////////////////////////////////////// /* Custom Random Encounter Table for use with the BESIE Random Encounter Package by Ray Miller Athas Reborn Table 26 - Non-Water Elementals: All Areas Used in: Drake's Demise */ //////////////////////////////////////////////////// void main() { int iVarNum = GetLocalInt(OBJECT_SELF, "re_iVarNum"); float fMinCR = GetLocalFloat(OBJECT_SELF, "re_fMinCR"); float fMaxCR = GetLocalFloat(OBJECT_SELF, "re_fMaxCR"); int END; int iCounter1; int iCounter2; int iMaxNum; int iMinNum; int iWeight; float fCR; string sChoice; object oMod = GetModule(); while(!END) { sChoice = ""; switch(iCounter1) { ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //DO NOT EDIT ABOVE THIS LINE///////////////////////////////////////////////////////////////////////////////////////////////////////////////// // =========================================================================================================================================== // Encounter Weights // Very Rare = 2 // Rare = 4 // Uncommon = 8 // Common = 16 //============================================================================================================================================ //CUSTOM ENCOUNTER TABLE BELOW://///////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// /* case 0:sChoice = "tarek_001"; // Creature ResRef goes between the " marks. fCR = 6.0; // Set this to the challenge rating of the creature as shown on the creature pallette. iMinNum = 0; // iMaxNum = 0; // If these are left at zero then an appropriate number of creatures will be spawned based on the CR. iWeight = 4; // This is the number of times this mob should be considered for the likelyhood of appearing. break; */ case 0:sChoice = "elem_air_sm001"; // [AR] Air Elemental, Small fCR = 5.0; iMinNum = 0; iMaxNum = 0; iWeight = 16; break; case 1:sChoice = "elem_air_md001"; // [AR] Air Elemental, Medium fCR = 8.0; iMinNum = 0; iMaxNum = 0; iWeight = 16; break; case 2:sChoice = "elem_air_lg001"; // [AR] Air Elemental, Large fCR = 16.0; iMinNum = 0; iMaxNum = 0; iWeight = 8; break; case 3:sChoice = "elem_air_hg001"; // [AR] Air Elemental, Huge fCR = 30.0; iMinNum = 0; iMaxNum = 0; iWeight = 8; break; case 4:sChoice = "elem_air_gr001"; // [AR] Air Elemental, Greater fCR = 40.0; iMinNum = 0; iMaxNum = 0; iWeight = 4; break; case 5:sChoice = "elem_air_el001"; // [AR] Air Elemental, Elder fCR = 45.0; iMinNum = 0; iMaxNum = 0; iWeight = 2; break; case 6:sChoice = "elem_air_pr001"; // [AR] Air Elemental, Primal fCR = 60.0; iMinNum = 0; iMaxNum = 0; iWeight = 1; break; case 7:sChoice = "elem_earth_sm001"; // [AR] Earth Elemental, Small fCR = 3.0; iMinNum = 0; iMaxNum = 0; iWeight = 16; break; case 8:sChoice = "elem_earth_lg001"; // [AR] Earth Elemental, Medium fCR = 5.0; iMinNum = 0; iMaxNum = 0; iWeight = 16; break; case 9:sChoice = "elem_air_lg001"; // [AR] Earth Elemental, Large fCR = 9.0; iMinNum = 0; iMaxNum = 0; iWeight = 8; break; case 10:sChoice = "elem_earth_hg001"; // [AR] Earth Elemental, Huge fCR = 17.0; iMinNum = 0; iMaxNum = 0; iWeight = 8; break; case 11:sChoice = "elem_earth_gr001"; // [AR] Earth Elemental, Greater fCR = 22.0; iMinNum = 0; iMaxNum = 0; iWeight = 4; break; case 12:sChoice = "elem_earth_el001"; // [AR] Earth Elemental, Elder fCR = 25.0; iMinNum = 0; iMaxNum = 0; iWeight = 2; break; case 13:sChoice = "elem_earth_pr001"; // [AR] Earth Elemental, Primal fCR = 53.0; iMinNum = 0; iMaxNum = 0; iWeight = 1; break; case 14:sChoice = "elem_fire_sm001"; // [AR] Fire Elemental, Small fCR = 3.0; iMinNum = 0; iMaxNum = 0; iWeight = 16; break; case 15:sChoice = "elem_fire_md001"; // [AR] Fire Elemental, Medium fCR = 5.0; iMinNum = 0; iMaxNum = 0; iWeight = 16; break; case 16:sChoice = "elem_fire_lg001"; // [AR] Fire Elemental, Large fCR = 11.0; iMinNum = 0; iMaxNum = 0; iWeight = 8; break; case 17:sChoice = "elem_fire_hg001"; // [AR] Fire Elemental, Huge fCR = 30.0; iMinNum = 0; iMaxNum = 0; iWeight = 8; break; case 18:sChoice = "elem_fire_gr001"; // [AR] Fire Elemental, Greater fCR = 40.0; iMinNum = 0; iMaxNum = 0; iWeight = 4; break; case 19:sChoice = "elem_fire_el001"; // [AR] Fire Elemental, Elder fCR = 45.0; iMinNum = 0; iMaxNum = 0; iWeight = 2; break; case 20:sChoice = "elem_fire_pr001"; // [AR] Fire Elemental, Primal fCR = 72.0; iMinNum = 0; iMaxNum = 0; iWeight = 1; break; case 21:sChoice = "elem_magma_sm001"; // [AR] Magma Elemental, Small fCR = 3.0; iMinNum = 0; iMaxNum = 0; iWeight = 16; break; case 22:sChoice = "elem_magma_md001"; // [AR] Magma Elemental, Medium fCR = 5.0; iMinNum = 0; iMaxNum = 0; iWeight = 16; break; case 23:sChoice = "elem_magma_lg001"; // [AR] Magma Elemental, Large fCR = 9.0; iMinNum = 0; iMaxNum = 0; iWeight = 8; break; case 24:sChoice = "elem_magma_hg001"; // [AR] Magma Elemental, Huge fCR = 17.0; iMinNum = 0; iMaxNum = 0; iWeight = 8; break; case 25:sChoice = "elem_magma_gr001"; // [AR] Magma Elemental, Greater fCR = 22.0; iMinNum = 0; iMaxNum = 0; iWeight = 4; break; case 26:sChoice = "elem_magma_el001"; // [AR] Magma Elemental, Elder fCR = 24.0; iMinNum = 0; iMaxNum = 0; iWeight = 2; break; /*case 27:sChoice = "elem_magma_pr001"; // [AR] Magma Elemental, Primal fCR = 24.0; iMinNum = 0; iMaxNum = 0; iWeight = 1; break; */ case 28:sChoice = "elem_silt_sm001"; // [AR] Silt Elemental, Small fCR = 3.0; iMinNum = 0; iMaxNum = 0; iWeight = 16; break; case 29:sChoice = "elem_silt_md001"; // [AR] Silt Elemental, Medium fCR = 5.0; iMinNum = 0; iMaxNum = 0; iWeight = 16; break; case 30:sChoice = "elem_silt_lg001"; // [AR] Silt Elemental, Large fCR = 8.0; iMinNum = 0; iMaxNum = 0; iWeight = 8; break; case 31:sChoice = "elem_silt_hg001"; // [AR] Silt Elemental, Huge fCR = 15.0; iMinNum = 0; iMaxNum = 0; iWeight = 8; break; case 32:sChoice = "elem_silt_gr001"; // [AR] Silt Elemental, Greater fCR = 19.0; iMinNum = 0; iMaxNum = 0; iWeight = 4; break; case 33:sChoice = "elem_silt_el001"; // [AR] Silt Elemental, Elder fCR = 21.0; iMinNum = 0; iMaxNum = 0; iWeight = 2; break; case 34:sChoice = "elem_sun_sm001"; // [AR] Sun Elemental, Small fCR = 4.0; iMinNum = 0; iMaxNum = 0; iWeight = 16; break; case 35:sChoice = "elem_sun_md001"; // [AR] Sun Elemental, Medium fCR = 8.0; iMinNum = 0; iMaxNum = 0; iWeight = 16; break; case 36:sChoice = "elem_sun_lg001"; // [AR] Sun Elemental, Large fCR = 15.0; iMinNum = 0; iMaxNum = 0; iWeight = 8; break; case 37:sChoice = "elem_sun_hg001"; // [AR] Sun Elemental, Huge fCR = 30.0; iMinNum = 0; iMaxNum = 0; iWeight = 8; break; case 38:sChoice = "elem_sun_gr001"; // [AR] Sun Elemental, Greater fCR = 39.0; iMinNum = 0; iMaxNum = 0; iWeight = 4; break; case 39:sChoice = "elem_sun_el001"; // [AR] Sun Elemental, Elder fCR = 44.0; iMinNum = 0; iMaxNum = 0; iWeight = 2; break; case 40:sChoice = "ar_belker001"; // Belker [AR] fCR = 9.0; iMinNum = 0; iMaxNum = 0; iWeight = 2; break; case 41:sChoice = "ar_brdrinker_001"; // Breathdrinker fCR = 9.0; iMinNum = 0; iMaxNum = 0; iWeight = 2; break; case 42:sChoice = "crystalspider001"; // Crystal Spider fCR = 11.0; iMinNum = 0; iMaxNum = 0; iWeight = 4; break; case 43:sChoice = "crystalspider002"; // Crystal Spider, Greater fCR = 18.0; iMinNum = 0; iMaxNum = 0; iWeight = 2; break; case 44:sChoice = "grueharginn001"; // Grue, Harginn fCR = 5.0; iMinNum = 0; iMaxNum = 0; iWeight = 8; break; case 45:sChoice = "grueildriss001"; // Grue, Ildriss fCR = 5.0; iMinNum = 0; iMaxNum = 0; iWeight = 8; break; case 46:sChoice = "windwalker001"; // Wind Walker fCR = 6.0; iMinNum = 0; iMaxNum = 0; iWeight = 2; break; case 47:sChoice = "ar_aerservant001"; // Aerial Servant fCR = 18.0; iMinNum = 0; iMaxNum = 0; iWeight = 4; break; case 48:sChoice = "ar_aerservant002"; // Aerial Servant, Large fCR = 37.0; iMinNum = 0; iMaxNum = 0; iWeight = 2; break; /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //END OF CUSTOM ENCOUNTER TABLE! DO NOT EDIT BELOW THIS LINE////////////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// default:END = TRUE; break; } if(fCR >= fMinCR && fCR <= fMaxCR && GetStringLowerCase(sChoice) != "") { for(iCounter2 = 1; iCounter2 <= iWeight; iCounter2++) { SetLocalString(oMod, "re_sCreatureList" + IntToString(iVarNum), sChoice); SetLocalInt(oMod, "re_iMaxNumberOfCreatures" + IntToString(iVarNum), iMaxNum); SetLocalInt(oMod, "re_iMinNumberOfCreatures" + IntToString(iVarNum), iMinNum); iVarNum++; } } iCounter1++; } SetLocalInt(OBJECT_SELF, "re_iVarNum", iVarNum); }