/************************************ * True Sight * * * * Cost: 15 * * Power Score: Wis -4 * * * *************************************/ #include "lib_psionic" void main() { object oPC=OBJECT_SELF; int nCost=15; int nPowerScore=GetAbilityScore(oPC, ABILITY_WISDOM)-4; effect eVis=EffectVisualEffect(VFX_DUR_PROT_PREMONITION); effect eLink=EffectTrueSeeing(); eLink=EffectLinkEffects(eLink, eVis); eLink=EffectLinkEffects(EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE), eLink); eLink=ExtraordinaryEffect(eLink); int nLevel=GetEffectivePsionicLevel(oPC, FEAT_PSIONIC_TRUE_SIGHT); if (!PowerCheck(oPC, nCost, nPowerScore, FEAT_PSIONIC_TRUE_SIGHT)) return; int nDuration=GetEnhancedDuration(nLevel); SignalEvent(oPC, EventSpellCastAt(oPC, SPELL_PSIONIC_TRUE_SIGHT, FALSE)); ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oPC, TurnsToSeconds(nDuration)); }