/************************************ * Psionic Blast * * * * Cost: 10 * * Power Score: Wis -5 * * * ************************************/ #include "lib_psionic" void main() { object oPC=OBJECT_SELF; int nCost=10; int nPowerScore=GetAbilityScore(oPC, ABILITY_WISDOM)-5; int nLevel=GetEffectivePsionicLevel(oPC, FEAT_PSIONIC_PSIONIC_BLAST); object oTarget=GetSpellTargetObject(); effect eVis=EffectVisualEffect(VFX_IMP_DIVINE_STRIKE_HOLY); effect eLink=EffectSlow(); eLink=EffectLinkEffects(eLink, EffectVisualEffect(VFX_DUR_CESSATE_NEGATIVE)); eLink=EffectLinkEffects(eLink, EffectVisualEffect(VFX_IMP_SLOW)); eLink=ExtraordinaryEffect(eLink); int nDC=12+(nLevel>30?15:nLevel/2)+GetAbilityModifier(ABILITY_WISDOM, oPC); int nTargRace=GetRacialType(oTarget); int nDamage=GetCurrentHitPoints(oTarget)/5; if (nDamage<1) nDamage=1; if (nTargRace==RACIAL_TYPE_CONSTRUCT || nTargRace==RACIAL_TYPE_UNDEAD ) { FloatingTextStringOnCreature("This power only affects creatures with minds", oPC, FALSE); ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(292), oPC); return; } if (!PowerCheck(oPC, nCost, nPowerScore, FEAT_PSIONIC_PSIONIC_BLAST)) return; int nDuration=GetEnhancedDuration(1+nLevel/2); SignalEvent(oTarget, EventSpellCastAt(oPC, SPELL_PSIONIC_PSIONIC_BLAST, TRUE)); ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget); if (!WillSave(oTarget, nDC, SAVING_THROW_TYPE_MIND_SPELLS, oPC)) { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, RoundsToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectDamage(nDamage), oTarget); } }