/************************************ * Accelerate * * * * Cost: 20 * * Power Score: Con -2 * * * *************************************/ #include "lib_psionic" void main() { object oPC=OBJECT_SELF; int nCost=20; int nPowerScore=GetAbilityScore(oPC, ABILITY_CONSTITUTION)-2; effect eVis=EffectVisualEffect(VFX_IMP_HASTE); effect eLink=EffectLinkEffects(EffectHaste(), EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE)); eLink=ExtraordinaryEffect(eLink); int nLevel=GetEffectivePsionicLevel(oPC, FEAT_PSIONIC_ACCELERATE); int nDuration=nLevel; if (!PowerCheck(oPC, nCost, nPowerScore, FEAT_PSIONIC_ACCELERATE)) return; nDuration=GetEnhancedDuration(nDuration); ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oPC, RoundsToSeconds(nDuration)); ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oPC); }