//:://///////////////////////////////////////////// //:: FileName hs_kreel_reward3 //::////////////////////////////////////////////// //::////////////////////////////////////////////// //:: Created By: Script Wizard //:: Created On: 10/7/2002 1:34:28 AM //::////////////////////////////////////////////// #include "nw_i0_tool" void main() { object oPC = GetPCSpeaker(); object oItem; oItem = GetFirstItemInInventory(oPC); while (GetIsObjectValid(oItem)) { if (GetTag(oItem)=="MatthaisEar") DestroyObject(oItem); oItem = GetNextItemInInventory(oPC); } { // Give the speaker the items int nVeggie = d4(); //% chance if ((nVeggie > 0) && (nVeggie <= 1)) CreateItemOnObject("spectralcloak", GetPCSpeaker(), 1); //% chance else if ((nVeggie > 1) && (nVeggie <= 2)) CreateItemOnObject("githskincloak", GetPCSpeaker(), 1); //% chance else if ((nVeggie > 2) && (nVeggie <= 3)) CreateItemOnObject("torakswrap", GetPCSpeaker(), 1); //% chance else if (nVeggie > 3) CreateItemOnObject("travisscloak", GetPCSpeaker(), 1); }}