//:://///////////////////////////////////////////// //:: Sleep 2d6 Rounds //:: AR_Slp_2d6_Min //:: Copyright (c) 2012 Athas Reborn //::////////////////////////////////////////////// /* Character is rendered unconscious for 2d6 rounds. */ //::////////////////////////////////////////////// //:: Created By: DM Heatstroke //:: Created On: January 12, 2012 //::////////////////////////////////////////////// void main() { object oTarget = OBJECT_SELF; effect eSleep = EffectSleep(); effect eVis = EffectVisualEffect(VFX_DUR_MIND_AFFECTING_DISABLED); effect eLink = EffectLinkEffects(eSleep, eVis); int iTime = (d6(2)); ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, RoundsToSeconds(iTime)); }