void main() { object oPC = OBJECT_SELF; DeleteLocalObject(oPC, "BackLashAOE"); DeleteLocalObject(oPC,"AR_CONSERVE_CASTER"); DeleteLocalInt(oPC, "BackLash"); DeleteLocalInt(oPC, "BackLashDice"); DeleteLocalInt(oPC,"AR_CONSERVE"); DeleteLocalInt(oPC,"AR_CONSERVE_DC"); DeleteLocalInt(oPC,"TaintedAuraActive"); }