/************************************ * Catfall * * * * Cost: 8 * * Power Score: Con -1 * * * ************************************/ #include "lib_psionic" void main() { object oPC=OBJECT_SELF; int nCost=8; int nPowerScore=GetAbilityScore(oPC, ABILITY_CONSTITUTION)-1; effect eVis=EffectVisualEffect(VFX_IMP_HASTE); eVis=EffectLinkEffects(eVis, EffectVisualEffect(VFX_IMP_HOLY_AID)); int nLevel=GetEffectivePsionicLevel(oPC, FEAT_PSIONIC_CATFALL); if (!PowerCheck(oPC, nCost, nPowerScore, FEAT_PSIONIC_CATFALL)) return; effect eLink=EffectImmunity(IMMUNITY_TYPE_KNOCKDOWN); eLink=EffectLinkEffects(eLink, EffectSkillIncrease(SKILL_TUMBLE, GetEnhancedEffect(5, FEAT_PSIONIC_CATFALL))); eLink=EffectLinkEffects(eLink, EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE)); eLink=ExtraordinaryEffect(eLink); int nDuration=GetEnhancedDuration(nLevel); ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oPC); ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oPC, TurnsToSeconds(nDuration)); }