/************************************ * Chameleon Power * * * * Cost: 12 * * Power Score: Con -1 * * * ************************************/ #include "lib_psionic" void main() { object oPC=OBJECT_SELF; int nCost=12; int nPowerScore=GetAbilityScore(oPC, ABILITY_CONSTITUTION)-1; effect eVis=EffectVisualEffect(VFX_IMP_REMOVE_CONDITION); int nLevel=GetEffectivePsionicLevel(oPC, FEAT_PSIONIC_CHAMELEON_POWER); if (!PowerCheck(oPC, nCost, nPowerScore, FEAT_PSIONIC_CHAMELEON_POWER)) return; effect eLink=EffectVisualEffect(VFX_DUR_GHOSTLY_PULSE); eLink=EffectLinkEffects(eLink, EffectSkillIncrease(SKILL_HIDE, GetEnhancedEffect(10, FEAT_PSIONIC_CHAMELEON_POWER))); eLink=EffectLinkEffects(eLink, EffectSkillIncrease(SKILL_MOVE_SILENTLY, GetEnhancedEffect(10, FEAT_PSIONIC_CHAMELEON_POWER))); eLink=ExtraordinaryEffect(eLink); int nDuration=GetEnhancedDuration(nLevel); ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oPC); ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oPC, TurnsToSeconds(nDuration)); }