#include "nw_i0_tool" object oItem; /* Script generated by Lilac Soul's NWN Script Generator, v. 1.6 For download info, please visit: http://www.lilacsoul.revility.com */ //Put this on action taken in the conversation editor void main() { object oPC = GetPCSpeaker(); if (GetItemPossessedBy(oPC, "QST_ASHENDRBLOOD")!= OBJECT_INVALID) { oItem = GetItemPossessedBy(oPC, "QST_ASHENDRBLOOD"); if (GetIsObjectValid(oItem)) DestroyObject(oItem); RewardPartyGP(5000, oPC, FALSE); } else { AssignCommand(GetObjectByTag("Justl"), ActionSpeakString("Now don't be tryin' to pull one over on ol' Justl. Just hand it over if ye be wantin' that ceramic.")); } }