/* Script generated by Lilac Soul's NWN Script Generator, v. 2.3 For download info, please visit: http://nwvault.ign.com/View.php?view=Other.Detail&id=4683&id=625 */ //Put this on action taken in the conversation editor void main() { object oPC = GetPCSpeaker(); object oTarget; object oWayPoint = GetWaypointByTag("wp_oldwell"); location lLoc = GetLocation(oWayPoint); oTarget = oPC; AssignCommand(oPC, TakeGoldFromCreature(d20(2), oPC, TRUE)); effect eEffect; eEffect = EffectDamage(d6(2), DAMAGE_TYPE_BLUDGEONING, DAMAGE_POWER_NORMAL); ApplyEffectToObject(DURATION_TYPE_INSTANT, eEffect, oPC); //Visual effects can't be applied to waypoints, so if it is a WP //the VFX will be applied to the WP's location instead int nInt; nInt = GetObjectType(oTarget); if (nInt != OBJECT_TYPE_WAYPOINT) ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_SCREEN_BUMP), oTarget); else ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_SCREEN_BUMP), GetLocation(oTarget)); FloatingTextStringOnCreature("*You fall about 20 feet.*", oPC, FALSE); AssignCommand(oPC,JumpToLocation(lLoc)); }