Type of Feat: Domain Prerequisite: Access to the Mind domain. Specifics: Granted Power: Gain a +2 bonus on Bluff, Diplomacy, and Sense Motive checks. Gain a +2 bonus on Will saves against enchantment spells and effects. Bonus Spells: The cleric gains access to the following spells at the specified spell level: Gentle Reminder (1), Blindness / Deafness (2), Crushing Despair (3), Lesser Mind Blank (4), Feeblemind (5), Mind Fog (6), Stern Reproof (7), Mind Blank (8), Weird (9) Use: Automatic.