Added NWN Dark Sun module contents

Added NWN Dark Sun module contents.
This commit is contained in:
Jaysyn904
2021-07-12 21:24:46 -04:00
parent 556224a658
commit de24f81734
10609 changed files with 146652 additions and 0 deletions

View File

@@ -0,0 +1,26 @@
// Use x2_it_example as a base for building more complicated items, that is items
// that will fire a script on more than one event
#include "x2_inc_switches"
void main()
{
int nEvent =GetUserDefinedItemEventNumber();
object oPC;
object oItem;
// * This code runs when the item is equipped
// * Note that this event fires PCs only
if (nEvent ==X2_ITEM_EVENT_EQUIP)
{
oPC = GetPCItemLastEquippedBy();
oItem = GetPCItemLastEquipped();
// If they aren't a Fighter or are a Druid or a Villichi, unequip the item
if((GetLevelByClass(CLASS_TYPE_FIGHTER, oPC) <= 0) ||
(GetLevelByClass(CLASS_TYPE_DRUID, oPC) >= 1) ||
(GetStringLowerCase(GetSubRace(oPC)) == "villichi"))
{
AssignCommand(oPC, ClearAllActions(TRUE));
AssignCommand(oPC, ActionUnequipItem(oItem));
}
}
}