Added NWN Dark Sun module contents

Added NWN Dark Sun module contents.
This commit is contained in:
Jaysyn904
2021-07-12 21:24:46 -04:00
parent 556224a658
commit de24f81734
10609 changed files with 146652 additions and 0 deletions

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// Use x2_it_example as a base for building more complicated items, that is items
// that will fire a script on more than one event
#include "x2_inc_switches"
void main()
{
int nEvent =GetUserDefinedItemEventNumber();
object oPC;
object oItem;
// * This code runs when the item is equipped
// * Note that this event fires PCs only
if (nEvent ==X2_ITEM_EVENT_EQUIP)
{
oPC = GetPCItemLastEquippedBy();
oItem = GetPCItemLastEquipped();
// If they aren't a ranger, unequip the item
if(GetLevelByClass(CLASS_TYPE_RANGER, oPC) <= 0)
{
AssignCommand(oPC, ClearAllActions(TRUE));
AssignCommand(oPC, ActionUnequipItem(oItem));
}
}
}