Added PnP Dire Rat.
Added PnP Dire Rat.
This commit is contained in:
26
nwn_dark_sun/metal_item.nss
Normal file
26
nwn_dark_sun/metal_item.nss
Normal file
@@ -0,0 +1,26 @@
|
||||
// Use x2_it_example as a base for building more complicated items, that is items
|
||||
// that will fire a script on more than one event
|
||||
#include "x2_inc_switches"
|
||||
|
||||
void main()
|
||||
{
|
||||
int nEvent =GetUserDefinedItemEventNumber();
|
||||
object oPC;
|
||||
object oItem;
|
||||
|
||||
// * This code runs when the item is equipped
|
||||
// * Note that this event fires PCs only
|
||||
if (nEvent ==X2_ITEM_EVENT_EQUIP)
|
||||
{
|
||||
|
||||
oPC = GetPCItemLastEquippedBy();
|
||||
oItem = GetPCItemLastEquipped();
|
||||
|
||||
if((GetLevelByClass(CLASS_TYPE_DRUID,oPC) >= 1) ||
|
||||
(GetRacialType(oPC) == 30)) // Villichi can't use metal items.
|
||||
{
|
||||
AssignCommand(oPC, ClearAllActions(TRUE));
|
||||
AssignCommand(oPC, ActionUnequipItem(oItem));
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user