Added PnP Dire Rat.

Added PnP Dire Rat.
This commit is contained in:
Jaysyn904
2021-07-21 17:48:43 -04:00
parent 552f1686c8
commit b01c5cc7db
10849 changed files with 171143 additions and 1 deletions

View File

@@ -0,0 +1,26 @@
// Use x2_it_example as a base for building more complicated items, that is items
// that will fire a script on more than one event
#include "x2_inc_switches"
void main()
{
int nEvent =GetUserDefinedItemEventNumber();
object oPC;
object oItem;
// * This code runs when the item is equipped
// * Note that this event fires PCs only
if (nEvent ==X2_ITEM_EVENT_EQUIP)
{
oPC = GetPCItemLastEquippedBy();
oItem = GetPCItemLastEquipped();
if((GetLevelByClass(CLASS_TYPE_DRUID,oPC) >= 1) ||
(GetRacialType(oPC) == 30)) // Villichi can't use metal items.
{
AssignCommand(oPC, ClearAllActions(TRUE));
AssignCommand(oPC, ActionUnequipItem(oItem));
}
}
}