Domain work
Domain work
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7
_notes_/Domain Work/Trickery Domain.txt
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7
_notes_/Domain Work/Trickery Domain.txt
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Type of Feat: Domain
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Prerequisite: Access to the Trickery domain.
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Granted Power: Bonus to Hide, Persuade, Search, Disable Trap, Move Silently, Open Lock, and Pick Pockets checks equal to 1 per 2 levels. This effect lasts for 5 turns + the cleric's Charisma modifier.
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Bonus Spells:
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The cleric gains access to the following spells at the specified spell level: Disguise Self (1), Invisibility (2), Nondetection (3), Confusion (4), Improved Invisibility (5), Mislead (6), Baleful Polymorph (7), Scintillating Pattern (8), Time Stop (9)
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Use: Automatic.
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