diff --git a/_notes_/new_loadscreen_hints.txt b/_notes_/new_loadscreen_hints.txt new file mode 100644 index 000000000..0eab6f11f --- /dev/null +++ b/_notes_/new_loadscreen_hints.txt @@ -0,0 +1,14 @@ +Athas has a very different background than most D&D settings. Many "standard" monsters, prestige classes, spells or magic items simply do not exist on Athas. + +Athas’ savage, primal landscape is the result of long centuries of ecological and magical abuses. The world is dying. + +Athas puts the survival of the fittest concept to its fullest. Those who cannot adapt to endure the tyrannical sorcerer-kings, the unrelenting sun, or the many dangers of the wastes will certainly perish. + +Thousands of years of reckless spellcasting and epic wars have turned Athas into a barren world, on the verge of an ecological collapse. + +Metals are very rare on Athas. Its scarcity has forced Athasians to rely on barter and different materials, such as ceramic, to use as currency. + +From the lowliest slave to the most powerful sorcerer-king, psionics pervade all levels of Athasian society. Virtually every individual has some mental ability, and every city-state has some sort of psionic academy available. + +Athasians use the term "Will" to refer to someone’s innate ability for psionics and the "Way" for the study of psionics. +