NWNDS/nwnds_tiles1/dls10.set

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; DRAGONLANCE SEWER TILESET FILE FOR NEVERWINTER NIGHTS -> v1.1 <- www.dragonlanceadventures.com
; DO NOT EDIT MANUALLY - UNLESS YOU KNOW WHAT YOU ARE DOING
[GENERAL]
Name=DLS10
Type=SET
Version=V1.0
Interior=0
HasHeightTransition=0
EnvMap=ttr01__ref01
Transition=5
DisplayName=-1
UnlocalizedName=DLA Sewers
Border=Black
Default=Black
Floor=Black
[GRASS]
Grass=0
[TERRAIN TYPES]
Count=1
[TERRAIN0]
Name=Black
[CROSSER TYPES]
Count=1
[CROSSER0]
Name=Sewer
[PRIMARY RULES]
Count=0
[SECONDARY RULES]
Count=0
[TILES]
Count=52
[TILE0]
Model=dls10_b01_01
WalkMesh=msb01
TopLeft=Black
TopLeftHeight=0
TopRight=Black
TopRightHeight=0
BottomLeft=Black
BottomLeftHeight=0
BottomRight=Black
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=T
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=mdls10_b01
[TILE1]
Model=dls10_a01_01
WalkMesh=msb01
TopLeft=Black
TopLeftHeight=0
TopRight=Black
TopRightHeight=0
BottomLeft=Black
BottomLeftHeight=0
BottomRight=Black
BottomRightHeight=0
Top=Sewer
Right=
Bottom=Sewer
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mdls10_a01
[TILE2]
Model=dls10_a05_01
WalkMesh=msb01
TopLeft=Black
TopLeftHeight=0
TopRight=Black
TopRightHeight=0
BottomLeft=Black
BottomLeftHeight=0
BottomRight=Black
BottomRightHeight=0
Top=
Right=
Bottom=Sewer
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=180
ImageMap2D=mdls10_a05b
[TILE3]
Model=dls10_a02_01
WalkMesh=msb01
TopLeft=Black
TopLeftHeight=0
TopRight=Black
TopRightHeight=0
BottomLeft=Black
BottomLeftHeight=0
BottomRight=Black
BottomRightHeight=0
Top=
Right=
Bottom=Sewer
Left=Sewer
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mdls10_a02
[TILE4]
Model=dls10_a03_01
WalkMesh=msb01
TopLeft=Black
TopLeftHeight=0
TopRight=Black
TopRightHeight=0
BottomLeft=Black
BottomLeftHeight=0
BottomRight=Black
BottomRightHeight=0
Top=
Right=Sewer
Bottom=Sewer
Left=Sewer
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=-90
ImageMap2D=mdls10_a03
[TILE5]
Model=dls10_a04_01
WalkMesh=msb01
TopLeft=Black
TopLeftHeight=0
TopRight=Black
TopRightHeight=0
BottomLeft=Black
BottomLeftHeight=0
BottomRight=Black
BottomRightHeight=0
Top=Sewer
Right=Sewer
Bottom=Sewer
Left=Sewer
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mdls10_a04
[TILE6]
Model=dls10_a01_02
WalkMesh=msb01
TopLeft=Black
TopLeftHeight=0
TopRight=Black
TopRightHeight=0
BottomLeft=Black
BottomLeftHeight=0
BottomRight=Black
BottomRightHeight=0
Top=Sewer
Right=
Bottom=Sewer
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=L
Orientation=180
ImageMap2D=mdls10_a01b
[TILE7]
Model=dls10_a01_03
WalkMesh=msb01
TopLeft=Black
TopLeftHeight=0
TopRight=Black
TopRightHeight=0
BottomLeft=Black
BottomLeftHeight=0
BottomRight=Black
BottomRightHeight=0
Top=Sewer
Right=
Bottom=Sewer
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mdls10_a01
[TILE7DOOR0]
Type=0
X=0.00
Y=0.00
Z=0.00
Orientation=0.0
[TILE8]
Model=dls10_a03_02
WalkMesh=msb01
TopLeft=Black
TopLeftHeight=0
TopRight=Black
TopRightHeight=0
BottomLeft=Black
BottomLeftHeight=0
BottomRight=Black
BottomRightHeight=0
Top=Sewer
Right=Sewer
Bottom=Sewer
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=180
ImageMap2D=mdls10_a03b
[TILE9]
Model=dls10_a05_02
WalkMesh=msb01
TopLeft=Black
TopLeftHeight=0
TopRight=Black
TopRightHeight=0
BottomLeft=Black
BottomLeftHeight=0
BottomRight=Black
BottomRightHeight=0
Top=
Right=
Bottom=Sewer
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=180
ImageMap2D=mdls10_a05b
[TILE10]
Model=dls10_a04_02
WalkMesh=msb01
TopLeft=Black
TopLeftHeight=0
TopRight=Black
TopRightHeight=0
BottomLeft=Black
BottomLeftHeight=0
BottomRight=Black
BottomRightHeight=0
Top=Sewer
Right=Sewer
Bottom=Sewer
Left=Sewer
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mdls10_a04b
[TILE11]
Model=dls10_b01_01
WalkMesh=msb01
TopLeft=Black
TopLeftHeight=0
TopRight=Black
TopRightHeight=0
BottomLeft=Black
BottomLeftHeight=0
BottomRight=Black
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mdls10_b01
[TILE12]
Model=dls10_a05_03
WalkMesh=msb01
TopLeft=Black
TopLeftHeight=0
TopRight=Black
TopRightHeight=0
BottomLeft=Black
BottomLeftHeight=0
BottomRight=Black
BottomRightHeight=0
Top=Sewer
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=180
ImageMap2D=mdls10_a05
[TILE13]
Model=dls10_a01_05
WalkMesh=msb01
TopLeft=Black
TopLeftHeight=0
TopRight=Black
TopRightHeight=0
BottomLeft=Black
BottomLeftHeight=0
BottomRight=Black
BottomRightHeight=0
Top=Sewer
Right=
Bottom=Sewer
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mdls10_a01
[TILE14]
Model=dls10_a01_06
WalkMesh=msb01
TopLeft=Black
TopLeftHeight=0
TopRight=Black
TopRightHeight=0
BottomLeft=Black
BottomLeftHeight=0
BottomRight=Black
BottomRightHeight=0
Top=Sewer
Right=
Bottom=Sewer
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mdls10_a01
[TILE15]
Model=dls10_a02_02
WalkMesh=msb01
TopLeft=Black
TopLeftHeight=0
TopRight=Black
TopRightHeight=0
BottomLeft=Black
BottomLeftHeight=0
BottomRight=Black
BottomRightHeight=0
Top=
Right=
Bottom=Sewer
Left=Sewer
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mdls10_a02
[TILE16]
Model=dls10_a03_03
WalkMesh=msb01
TopLeft=Black
TopLeftHeight=0
TopRight=Black
TopRightHeight=0
BottomLeft=Black
BottomLeftHeight=0
BottomRight=Black
BottomRightHeight=0
Top=Sewer
Right=Sewer
Bottom=Sewer
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=-90
ImageMap2D=mdls10_a03b
[TILE16DOOR0]
Type=0
X=-3.73
Y=0.00
Z=0.00
Orientation=90.0
[TILE17]
Model=dls10_v01_01
WalkMesh=msb01
TopLeft=Black
TopLeftHeight=0
TopRight=Black
TopRightHeight=0
BottomLeft=Black
BottomLeftHeight=0
BottomRight=Black
BottomRightHeight=0
Top=Sewer
Right=
Bottom=Sewer
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mdls10_a01
[TILE17DOOR0]
Type=182
X=0.00
Y=0.00
Z=0.00
Orientation=0
[TILE18]
Model=dls10_v02_01
WalkMesh=msb01
TopLeft=Black
TopLeftHeight=0
TopRight=Black
TopRightHeight=0
BottomLeft=Black
BottomLeftHeight=0
BottomRight=Black
BottomRightHeight=0
Top=Sewer
Right=Sewer
Bottom=Sewer
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mdls10_a03b
[TILE19]
Model=dls10_a04_03
WalkMesh=msb01
TopLeft=Black
TopLeftHeight=0
TopRight=Black
TopRightHeight=0
BottomLeft=Black
BottomLeftHeight=0
BottomRight=Black
BottomRightHeight=0
Top=Sewer
Right=Sewer
Bottom=Sewer
Left=Sewer
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mdls10_a04b
[TILE19DOOR0]
Type=181
X=3.60
Y=3.60
Z=0.29
Orientation=135
[TILE20]
Model=dls10_a01_07
WalkMesh=msb01
TopLeft=Black
TopLeftHeight=0
TopRight=Black
TopRightHeight=0
BottomLeft=Black
BottomLeftHeight=0
BottomRight=Black
BottomRightHeight=0
Top=Sewer
Right=
Bottom=Sewer
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=L
Orientation=180
ImageMap2D=mdls10_a01b
[TILE20DOOR0]
Type=181
X=-3.20
Y=0.00
Z=0.29
Orientation=-90
[TILE21]
Model=dls10_a03_04
WalkMesh=msb01
TopLeft=Black
TopLeftHeight=0
TopRight=Black
TopRightHeight=0
BottomLeft=Black
BottomLeftHeight=0
BottomRight=Black
BottomRightHeight=0
Top=Sewer
Right=Sewer
Bottom=Sewer
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=180
ImageMap2D=mdls10_a03b
[TILE21DOOR0]
Type=181
X=-3.20
Y=0.00
Z=0.29
Orientation=-90
[TILE22]
Model=dls10_v02_02
WalkMesh=msb01
TopLeft=Black
TopLeftHeight=0
TopRight=Black
TopRightHeight=0
BottomLeft=Black
BottomLeftHeight=0
BottomRight=Black
BottomRightHeight=0
Top=
Right=Sewer
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=180
ImageMap2D=mdls10_a05b
[TILE23]
Model=dls10_a01_04
WalkMesh=msb01
TopLeft=Black
TopLeftHeight=0
TopRight=Black
TopRightHeight=0
BottomLeft=Black
BottomLeftHeight=0
BottomRight=Black
BottomRightHeight=0
Top=Sewer
Right=
Bottom=Sewer
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mdls10_a01
[TILE23DOOR0]
Type=183
X=2.55
Y=-1.50
Z=-0.50
Orientation=-90
[TILE24]
Model=dls10_v03_01
WalkMesh=msb01
TopLeft=Black
TopLeftHeight=0
TopRight=Black
TopRightHeight=0
BottomLeft=Black
BottomLeftHeight=0
BottomRight=Black
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=X
Orientation=-90
ImageMap2D=mi_dls10_v03_01
[TILE25]
Model=dls10_v03_02
WalkMesh=msb01
TopLeft=Black
TopLeftHeight=0
TopRight=Black
TopRightHeight=0
BottomLeft=Black
BottomLeftHeight=0
BottomRight=Black
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=L
Orientation=-90
ImageMap2D=mi_dls10_v03_02
[TILE26]
Model=dls10_v03_03
WalkMesh=msb01
TopLeft=Black
TopLeftHeight=0
TopRight=Black
TopRightHeight=0
BottomLeft=Black
BottomLeftHeight=0
BottomRight=Black
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=-90
ImageMap2D=mi_dls10_v03_03
[TILE27]
Model=dls10_v03_04
WalkMesh=msb01
TopLeft=Black
TopLeftHeight=0
TopRight=Black
TopRightHeight=0
BottomLeft=Black
BottomLeftHeight=0
BottomRight=Black
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=0
ImageMap2D=mi_dls10_v03_04
[TILE28]
Model=dls10_v03_05
WalkMesh=msb01
TopLeft=Black
TopLeftHeight=0
TopRight=Black
TopRightHeight=0
BottomLeft=Black
BottomLeftHeight=0
BottomRight=Black
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=D
Orientation=0
ImageMap2D=mi_dls10_v03_05
[TILE29]
Model=dls10_v03_06
WalkMesh=msb01
TopLeft=Black
TopLeftHeight=0
TopRight=Black
TopRightHeight=0
BottomLeft=Black
BottomLeftHeight=0
BottomRight=Black
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_dls10_v03_06
[TILE30]
Model=dls10_v03_07
WalkMesh=msb01
TopLeft=Black
TopLeftHeight=0
TopRight=Black
TopRightHeight=0
BottomLeft=Black
BottomLeftHeight=0
BottomRight=Black
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=90
ImageMap2D=mi_dls10_v03_07
[TILE31]
Model=dls10_v03_08
WalkMesh=msb01
TopLeft=Black
TopLeftHeight=0
TopRight=Black
TopRightHeight=0
BottomLeft=Black
BottomLeftHeight=0
BottomRight=Black
BottomRightHeight=0
Top=Sewer
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=-90
ImageMap2D=mi_dls10_v03_08
[TILE32]
Model=dls10_v03_09
WalkMesh=msb01
TopLeft=Black
TopLeftHeight=0
TopRight=Black
TopRightHeight=0
BottomLeft=Black
BottomLeftHeight=0
BottomRight=Black
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_dls10_v03_09
[TILE33]
Model=dls10_v04_01
WalkMesh=msb01
TopLeft=Black
TopLeftHeight=0
TopRight=Black
TopRightHeight=0
BottomLeft=Black
BottomLeftHeight=0
BottomRight=Black
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=X
Orientation=-90
ImageMap2D=mi_dls10_v03_01
[TILE34]
Model=dls10_v04_05
WalkMesh=msb01
TopLeft=Black
TopLeftHeight=0
TopRight=Black
TopRightHeight=0
BottomLeft=Black
BottomLeftHeight=0
BottomRight=Black
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=180
ImageMap2D=mi_dls10_v05_05
[TILE34DOOR0]
Type=0
X=0.00
Y=-1.00
Z=0.65
Orientation=0
[TILE35]
Model=dls10_v05_01
WalkMesh=msb01
TopLeft=Black
TopLeftHeight=0
TopRight=Black
TopRightHeight=0
BottomLeft=Black
BottomLeftHeight=0
BottomRight=Black
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=X
Orientation=-90
ImageMap2D=mi_dls10_v03_01
[TILE36]
Model=dls10_v03_02
WalkMesh=msb01
TopLeft=Black
TopLeftHeight=0
TopRight=Black
TopRightHeight=0
BottomLeft=Black
BottomLeftHeight=0
BottomRight=Black
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=-90
ImageMap2D=mi_dls10_v03_02
[TILE37]
Model=dls10_v05_05
WalkMesh=msb01
TopLeft=Black
TopLeftHeight=0
TopRight=Black
TopRightHeight=0
BottomLeft=Black
BottomLeftHeight=0
BottomRight=Black
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=180
ImageMap2D=mi_dls10_v05_05
[TILE37DOOR0]
Type=0
X=0.00
Y=-1.00
Z=0.65
Orientation=0
[TILE38]
Model=dls10_v06_01
WalkMesh=msb01
TopLeft=Black
TopLeftHeight=0
TopRight=Black
TopRightHeight=0
BottomLeft=Black
BottomLeftHeight=0
BottomRight=Black
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=X
Orientation=-90
ImageMap2D=mi_dls10_v03_01
[TILE39]
Model=dls10_v06_02
WalkMesh=msb01
TopLeft=Black
TopLeftHeight=0
TopRight=Black
TopRightHeight=0
BottomLeft=Black
BottomLeftHeight=0
BottomRight=Black
BottomRightHeight=0
Top=
Right=
Bottom=Sewer
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=90
ImageMap2D=mi_dls10_v06_02
[TILE40]
Model=dls10_v07_01
WalkMesh=msb01
TopLeft=Black
TopLeftHeight=0
TopRight=Black
TopRightHeight=0
BottomLeft=Black
BottomLeftHeight=0
BottomRight=Black
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=-90
ImageMap2D=mi_dls10_v07_01
[TILE41]
Model=dls10_v08_01
WalkMesh=msb01
TopLeft=Black
TopLeftHeight=0
TopRight=Black
TopRightHeight=0
BottomLeft=Black
BottomLeftHeight=0
BottomRight=Black
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=-90
ImageMap2D=mi_dls10_v07_01
[TILE42]
Model=dls10_v09_01
WalkMesh=msb01
TopLeft=Black
TopLeftHeight=0
TopRight=Black
TopRightHeight=0
BottomLeft=Black
BottomLeftHeight=0
BottomRight=Black
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=-90
ImageMap2D=mi_dls10_v07_01
[TILE43]
Model=dls10_v06_04
WalkMesh=msb01
TopLeft=Black
TopLeftHeight=0
TopRight=Black
TopRightHeight=0
BottomLeft=Black
BottomLeftHeight=0
BottomRight=Black
BottomRightHeight=0
Top=
Right=
Bottom=
Left=Sewer
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_dls10_v06_04
[TILE44]
Model=dls10_v06_06
WalkMesh=msb01
TopLeft=Black
TopLeftHeight=0
TopRight=Black
TopRightHeight=0
BottomLeft=Black
BottomLeftHeight=0
BottomRight=Black
BottomRightHeight=0
Top=
Right=Sewer
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_dls10_v06_06
[TILE45]
Model=dls10_v06_04
WalkMesh=msb01
TopLeft=Black
TopLeftHeight=0
TopRight=Black
TopRightHeight=0
BottomLeft=Black
BottomLeftHeight=0
BottomRight=Black
BottomRightHeight=0
Top=
Right=
Bottom=
Left=Sewer
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_dls10_v06_04
[TILE46]
Model=dls10_v06_06
WalkMesh=msb01
TopLeft=Black
TopLeftHeight=0
TopRight=Black
TopRightHeight=0
BottomLeft=Black
BottomLeftHeight=0
BottomRight=Black
BottomRightHeight=0
Top=
Right=Sewer
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_dls10_v06_06
[TILE47]
Model=dls10_v10_01
WalkMesh=msb01
TopLeft=Black
TopLeftHeight=0
TopRight=Black
TopRightHeight=0
BottomLeft=Black
BottomLeftHeight=0
BottomRight=Black
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=X
Orientation=-90
ImageMap2D=mi_dls10_v03_01
[TILE48]
Model=dls10_v11_01
WalkMesh=msb01
TopLeft=Black
TopLeftHeight=0
TopRight=Black
TopRightHeight=0
BottomLeft=Black
BottomLeftHeight=0
BottomRight=Black
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=-90
ImageMap2D=mi_dls10_v07_01
[TILE49]
Model=dls10_v12_01
WalkMesh=msb01
TopLeft=Black
TopLeftHeight=0
TopRight=Black
TopRightHeight=0
BottomLeft=Black
BottomLeftHeight=0
BottomRight=Black
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=X
Orientation=-90
ImageMap2D=mi_dls10_v03_01
[TILE50]
Model=dls10_v13_01
WalkMesh=msb01
TopLeft=Black
TopLeftHeight=0
TopRight=Black
TopRightHeight=0
BottomLeft=Black
BottomLeftHeight=0
BottomRight=Black
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=-90
ImageMap2D=mi_dls10_v07_01
[TILE51]
Model=dls10_v14_01
WalkMesh=msb01
TopLeft=Black
TopLeftHeight=0
TopRight=Black
TopRightHeight=0
BottomLeft=Black
BottomLeftHeight=0
BottomRight=Black
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=-90
ImageMap2D=mi_dls10_v07_01
[GROUPS]
Count=23
[GROUP0]
Name=Straight Alcove
Rows=1
Columns=1
Tile0=6
[GROUP1]
Name=TJoint Alcove
Rows=1
Columns=1
Tile0=8
[GROUP2]
Name=Cross Alcove
Rows=1
Columns=1
Tile0=10
[GROUP3]
Name=Straight Door
Rows=1
Columns=1
Tile0=7
[GROUP4]
Name=TJoint Door
Rows=1
Columns=1
Tile0=16
[GROUP5]
Name=Bashable Grate
Rows=1
Columns=1
Tile0=17
[GROUP6]
Name=Tjoint_square
Rows=1
Columns=1
Tile0=18
[GROUP7]
Name=Cross_Alcove_Ladder
Rows=1
Columns=1
Tile0=19
[GROUP8]
Name=Straight_Alcove_Ladder
Rows=1
Columns=1
Tile0=20
[GROUP9]
Name=Tjoint_Alcove_Ladder
Rows=1
Columns=1
Tile0=21
[GROUP10]
Name=Straight Cave Entrance
Rows=1
Columns=1
Tile0=23
[GROUP11]
Name=Round_Room_3x3_1a
Rows=3
Columns=3
Tile0=24
Tile1=25
Tile2=26
Tile3=27
Tile4=28
Tile5=29
Tile6=30
Tile7=31
Tile8=32
[GROUP12]
Name=Round_Room_3x3_2a
Rows=3
Columns=3
Tile0=33
Tile1=36
Tile2=26
Tile3=27
Tile4=34
Tile5=29
Tile6=30
Tile7=31
Tile8=32
[GROUP13]
Name=Round_Room_3x3_3a
Rows=3
Columns=3
Tile0=35
Tile1=36
Tile2=26
Tile3=27
Tile4=37
Tile5=29
Tile6=30
Tile7=31
Tile8=32
[GROUP14]
Name=Round_Room_3x3_1b
Rows=3
Columns=3
Tile0=38
Tile1=39
Tile2=26
Tile3=27
Tile4=28
Tile5=29
Tile6=30
Tile7=31
Tile8=32
[GROUP15]
Name=Round_Room_3x3_1c
Rows=3
Columns=3
Tile0=40
Tile1=39
Tile2=26
Tile3=43
Tile4=28
Tile5=29
Tile6=30
Tile7=31
Tile8=32
[GROUP16]
Name=Round_Room_3x3_1d
Rows=3
Columns=3
Tile0=41
Tile1=39
Tile2=26
Tile3=43
Tile4=28
Tile5=44
Tile6=30
Tile7=31
Tile8=32
[GROUP17]
Name=Round_Room_3x3_2b
Rows=3
Columns=3
Tile0=47
Tile1=39
Tile2=26
Tile3=27
Tile4=34
Tile5=29
Tile6=30
Tile7=31
Tile8=32
[GROUP18]
Name=Round_Room_3x3_2c
Rows=3
Columns=3
Tile0=42
Tile1=39
Tile2=26
Tile3=45
Tile4=34
Tile5=29
Tile6=30
Tile7=31
Tile8=32
[GROUP19]
Name=Round_Room_3x3_2d
Rows=3
Columns=3
Tile0=48
Tile1=39
Tile2=26
Tile3=45
Tile4=34
Tile5=46
Tile6=30
Tile7=31
Tile8=32
[GROUP20]
Name=Round_Room_3x3_3b
Rows=3
Columns=3
Tile0=49
Tile1=39
Tile2=26
Tile3=27
Tile4=37
Tile5=29
Tile6=30
Tile7=31
Tile8=32
[GROUP21]
Name=Round_Room_3x3_3c
Rows=3
Columns=3
Tile0=50
Tile1=39
Tile2=26
Tile3=45
Tile4=37
Tile5=29
Tile6=30
Tile7=31
Tile8=32
[GROUP22]
Name=Round_Room_3x3_3d
Rows=3
Columns=3
Tile0=51
Tile1=39
Tile2=26
Tile3=45
Tile4=37
Tile5=46
Tile6=30
Tile7=31
Tile8=32