5 lines
200 B
Plaintext
5 lines
200 B
Plaintext
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void main()
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{
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ExploreAreaForPlayer(GetArea(GetNearestCreature(CREATURE_TYPE_PLAYER_CHAR,PLAYER_CHAR_IS_PC,OBJECT_SELF)),GetNearestCreature(CREATURE_TYPE_PLAYER_CHAR,PLAYER_CHAR_IS_PC,OBJECT_SELF));
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}
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