NWNDS/nwnds_module/brainseed_aura.nss

12 lines
456 B
Plaintext
Raw Normal View History

void main()
{
//Set and apply AOE object
effect eVis = EffectVisualEffect(VFX_DUR_INVISIBILITY);
eVis = ExtraordinaryEffect(eVis);
ApplyEffectToObject(DURATION_TYPE_PERMANENT, eVis, OBJECT_SELF);
effect eAOE = EffectAreaOfEffect(AOE_MOB_DRAGON_FEAR,"brainseed_aura1","brainseed_aura2","brainseed_aura3");
eAOE = ExtraordinaryEffect(eAOE);
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eAOE, OBJECT_SELF, HoursToSeconds(100));
}