NWNDS/nwnds_module/at_poisonudath.nss

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#include "nw_i0_generic"
void main()
{
object oUdath = GetObjectByTag("cyclopsudath");
// Set the faction to hate the player, then <span class="highlight">attack</span> the player
AdjustReputation(GetPCSpeaker(), OBJECT_SELF, -100);
DetermineCombatRound(GetPCSpeaker());
DestroyObject(GetObjectByTag("cyclopsudath"), 1.0);
}