Added PEPS AI. Updated module name. Set all henchmen to have a random race &/or class based name using a custom version of Markshire's Nomeclature scripts, as well as appearance. Set Constructs, Undead, Outsiders & Elementals to not require food or drink. Full compile.
12 lines
484 B
Plaintext
12 lines
484 B
Plaintext
/*//////////////////////////////////////////////////////////////////////////////
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Script: 0c_if_polymorph
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////////////////////////////////////////////////////////////////////////////////
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Text Appears When script that checks to see if the caller is polymorphed.
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*///////////////////////////////////////////////////////////////////////////////
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#include "0i_associates"
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int StartingConditional()
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{
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if (GetLocalInt(OBJECT_SELF, AI_NORMAL_FORM) != 0) return TRUE;
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return FALSE;
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}
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