Modified CEP 2DA hak to remove extraneous creatures from palette. Added door closer script to most town doors. Added Amulet of Mighty Fists +1 through +5 to loot table. Fixed names on remainder of creatures. Updated PEPS. Set PEPS to server mode. Set module to server mode. Updated Class Title function in ms_name_inc. Updated dungeon areas to reset, globally & per player. Added "new" weapons to the Blacksmith. Added magical "new" weapons to the treasure tables. Fixed persistent storage.
116 lines
20 KiB
Plaintext
116 lines
20 KiB
Plaintext
2DA V2.0
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Label ArmorType WeapTypeL WeapTypeR WeapTypeS WeapTypeClsLw WeapTypeClsH WeapTypeRch MissIndex Looping FallFwd FallBck
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0 Humanoid_Normal **** **** **** **** **** **** **** **** **** bf_med_flesh bf_med_flesh
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1 Humanoid_Large **** **** **** **** **** **** **** **** **** bf_large bf_large
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2 Simple_Normal leather 0 0 0 0 0 0 0 **** bf_small bf_small
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3 Simple_Large leather 0 0 0 0 0 0 0 **** bf_large bf_large
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4 Bone_Golem chitin 4 4 4 4 4 4 4 **** bf_large bf_large
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5 Birds leather 18 18 18 18 18 18 18 **** bf_tiny bf_tiny
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6 Beetles_Spiders chitin 0 0 0 0 0 0 0 **** bf_med_insect bf_med_insect
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7 Sword_Spider chitin 1 1 1 1 1 1 1 **** bf_med_insect bf_med_insect
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8 Leather_Flesh leather **** **** **** **** **** **** **** **** bf_med_hard bf_med_hard
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9 Plate plate **** **** **** **** **** **** **** **** bf_med_flesh bf_med_flesh
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10 Chain chain **** **** **** **** **** **** **** **** bf_med_flesh bf_med_flesh
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11 Stone stone **** **** **** **** **** **** **** **** bf_med_hard bf_med_hard
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12 Wood wood **** **** **** **** **** **** **** **** bf_med_flesh bf_med_flesh
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13 Chitin chitin **** **** **** **** **** **** **** **** bf_med_bone bf_med_bone
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14 Scale scale **** **** **** **** **** **** **** **** bf_med_hard bf_med_hard
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15 Ethereal_1 ethereal **** **** **** **** **** **** **** **** **** ****
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16 Ethereal_2 ethereal **** **** **** **** **** **** **** fs_floatcheery **** ****
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17 Ethereal_3 ethereal **** **** **** **** **** **** **** fs_floatexhale **** ****
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18 Earth_Elemental stone 2 2 2 2 2 2 2 fs_floatlava bf_large bf_large
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19 Fire_Elemental stone 0 0 0 0 0 0 0 fs_floatfire bf_med_hard bf_med_hard
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20 Air_Elemental leather 0 0 0 0 0 0 0 fs_floatair **** ****
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21 Water_Elemental leather 1 1 1 1 1 1 1 fs_floatwater bf_med_hard bf_med_hard
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22 Dragon scale 1 1 1 1 1 1 1 **** bf_huge bf_huge
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23 Fairy leather 18 18 18 18 18 18 18 fs_floattinkle bf_tiny bf_tiny
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24 Slaad leather 0 2 2 2 2 2 2 **** bf_med_hard bf_med_hard
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25 Battle_Horror plate **** **** **** **** **** **** **** fs_floatmoan bf_med_hard bf_med_hard
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26 Mephit leather 0 0 0 0 0 0 0 **** bf_small bf_small
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27 Gelatinous_Cube leather 0 0 0 0 0 0 0 fs_squishy bf_squish bf_squish
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28 Metl_Golem plate 2 2 2 2 2 2 2 **** bf_large bf_large
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29 Halaster leather 20 20 20 20 20 20 20 **** **** ****
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30 Shark leather 21 21 21 21 21 21 21 **** **** ****
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31 Crystalline crystal 2 2 2 2 2 2 2 **** **** ****
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32 **** Bio_reserv **** **** **** **** **** **** **** **** **** ****
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33 **** Bio_reserv **** **** **** **** **** **** **** **** **** ****
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34 **** Bio_reserv **** **** **** **** **** **** **** **** **** ****
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35 **** Bio_reserv **** **** **** **** **** **** **** **** **** ****
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36 **** Bio_reserv **** **** **** **** **** **** **** **** **** ****
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37 **** Bio_reserv **** **** **** **** **** **** **** **** **** ****
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38 **** Bio_reserv **** **** **** **** **** **** **** **** **** ****
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39 **** Bio_reserv **** **** **** **** **** **** **** **** **** ****
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40 **** Bio_reserv **** **** **** **** **** **** **** **** **** ****
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41 **** Bio_reserv **** **** **** **** **** **** **** **** **** ****
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42 **** Bio_reserv **** **** **** **** **** **** **** **** **** ****
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43 **** Bio_reserv **** **** **** **** **** **** **** **** **** ****
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44 **** Bio_reserv **** **** **** **** **** **** **** **** **** ****
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45 **** Bio_reserv **** **** **** **** **** **** **** **** **** ****
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46 **** Bio_reserv **** **** **** **** **** **** **** **** **** ****
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47 **** Bio_reserv **** **** **** **** **** **** **** **** **** ****
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48 **** Bio_reserv **** **** **** **** **** **** **** **** **** ****
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49 **** Bio_reserv **** **** **** **** **** **** **** **** **** ****
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50 Avg_Salamander **** **** **** **** **** **** **** **** fs_floatfire bf_med_flesh bf_med_flesh
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51 Viper leather 0 0 0 0 0 0 0 **** bf_small bf_small
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52 Slime leather 50 50 50 50 50 50 50 lp_slime c_slime_atk3 c_slime_atk3
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53 Treant wood 51 51 51 51 51 51 51 **** bf_treefall bf_treefall
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54 Wasp chitin 0 0 0 0 0 0 0 fs_Wasp1 bf_med_insect bf_med_insect
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55 **** cep_reserv **** **** **** **** **** **** **** **** **** ****
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56 **** cep_reserv **** **** **** **** **** **** **** **** **** ****
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57 **** cep_reserv **** **** **** **** **** **** **** **** **** ****
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58 **** cep_reserv **** **** **** **** **** **** **** **** **** ****
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59 **** cep_reserv **** **** **** **** **** **** **** **** **** ****
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60 **** cep_reserv **** **** **** **** **** **** **** **** **** ****
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61 **** cep_reserv **** **** **** **** **** **** **** **** **** ****
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62 **** cep_reserv **** **** **** **** **** **** **** **** **** ****
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65 **** cep_reserv **** **** **** **** **** **** **** **** **** ****
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66 **** cep_reserv **** **** **** **** **** **** **** **** **** ****
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67 **** cep_reserv **** **** **** **** **** **** **** **** **** ****
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68 **** cep_reserv **** **** **** **** **** **** **** **** **** ****
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100 **** USER **** **** **** **** **** **** **** **** **** ****
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