/*////////////////////////////////////////////////////////////////////////////// Script: 0e_ch_1_hb Programmer: Philos //////////////////////////////////////////////////////////////////////////////// Associate(Summons, Familiar, Companion) OnHeart beat script when out of combat; This will usually fire every 6 seconds (1 game round). */////////////////////////////////////////////////////////////////////////////// #include "0i_module" void main() { SetLocalInt(OBJECT_SELF, AI_ONSPAWN_EVENT, TRUE); ai_ChangeEventScriptsForAssociate(OBJECT_SELF); ExecuteScript("nw_ch_ac1"); }