/*////////////////////////////////////////////////////////////////////////////// Script: 0c_if_a_magic_m Programmer: Philos //////////////////////////////////////////////////////////////////////////////// Text Appears When script that checks to see if the henchmen has a specific associate magic mode. Param: nMode - The mode to check. */////////////////////////////////////////////////////////////////////////////// #include "0i_associates" int StartingConditional() { object oHenchman = OBJECT_SELF; int nMode = StringToInt(GetScriptParam("nMode")); return ai_GetMagicMode (oHenchman, nMode); }