82 lines
3.4 KiB
Plaintext
82 lines
3.4 KiB
Plaintext
|
/*///////////////////////////////////////////////////////////////////////////////
|
||
|
Script: 0c_henchmenspell
|
||
|
Programmer: Philos
|
||
|
////////////////////////////////////////////////////////////////////////////////
|
||
|
Action script to cast a specific spell for a henchman.
|
||
|
|
||
|
Script Param
|
||
|
nTarget (INT) : 0 = ALL, 1 PC, 2 Caster, 3-6 = oPC's Henchman, 7 = PC's Familiar
|
||
|
8 = PC's Animal Companion, 9 = PC's Summon.
|
||
|
nBuffType = 1 all 2 short 3 long, 4 healing, 5 lay on hands.
|
||
|
If nBuffType is 0 then it will cast a specific spell from
|
||
|
Variable "0_SPELL_TO_CAST". Use script: 0c_h_spell_cast spell to set the spell.
|
||
|
*///////////////////////////////////////////////////////////////////////////////
|
||
|
#include "0i_associates"
|
||
|
float ai_UseLayOnHands(object oTarget, object oPC, float fDelay, object oCaster);
|
||
|
void main()
|
||
|
{
|
||
|
object oTarget, oPC = GetPCSpeaker();
|
||
|
object oCreature = OBJECT_SELF;
|
||
|
float fDelay;
|
||
|
int nTarget = StringToInt(GetScriptParam("nTarget"));
|
||
|
int nBuffType = StringToInt(GetScriptParam("nBuffType"));
|
||
|
// Cast a group of buff spells based on nBuffType and nTarget or a single spell.
|
||
|
if(nBuffType < 4)
|
||
|
{
|
||
|
// Cast a specific spell.
|
||
|
if(nBuffType == 0)
|
||
|
{
|
||
|
int nSpell = GetLocalInt(oCreature, "0_SPELL_TO_CAST");
|
||
|
// These are buff spells so Acid fog (index 0) is not a valid spell.
|
||
|
if(nSpell > 0)
|
||
|
{
|
||
|
ai_ClearCreatureActions();
|
||
|
object oTarget = GetLocalObject(oCreature, "AI_ALLY_TARGET_" + IntToString(nTarget));
|
||
|
if(oTarget != OBJECT_INVALID && ai_CheckAndCastSpell(oCreature, nSpell, 0, 0.0f, oTarget, oPC))
|
||
|
{
|
||
|
DeleteLocalInt(oCreature, "0_SPELL_TO_CAST");
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if(!ai_GetAIMode(oCreature, AI_MODE_DO_NOT_SPEAK)) PlayVoiceChat(VOICE_CHAT_CANTDO, oCreature);
|
||
|
string sSpellName = GetStringByStrRef(StringToInt(Get2DAString("spells", "Name", nSpell)));
|
||
|
ai_SendMessages("I cannot cast " + sSpellName + ".", AI_COLOR_RED, oPC);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
// Cast a creatures buff spells on nTarget.
|
||
|
else ai_CastBuffs(oCreature, nBuffType, nTarget, oPC);
|
||
|
}
|
||
|
// Cast Healing spells.
|
||
|
else if(nBuffType == 4)
|
||
|
{
|
||
|
ai_SetupAllyTargets(oCreature, oPC);
|
||
|
oTarget = GetLocalObject(oCreature, "AI_ALLY_TARGET_" + IntToString(nTarget));
|
||
|
ai_TryHealing(oCreature, oTarget);
|
||
|
}
|
||
|
// Use lay on hands.
|
||
|
else if(nBuffType == 5)
|
||
|
{
|
||
|
ai_SetupAllyTargets(oCreature, oPC);
|
||
|
oTarget = GetLocalObject(oCreature, "AI_ALLY_TARGET_" + IntToString(nTarget));
|
||
|
ai_UseLayOnHands(oTarget, oPC, 0.0f, oCreature);
|
||
|
}
|
||
|
else if(!ai_GetAIMode(oCreature, AI_MODE_DO_NOT_SPEAK)) PlayVoiceChat(VOICE_CHAT_CUSS, oCreature);
|
||
|
}
|
||
|
float ai_UseLayOnHands(object oTarget, object oPC, float fDelay, object oCreature)
|
||
|
{
|
||
|
int nHpLost = GetMaxHitPoints(oTarget) - GetCurrentHitPoints(oTarget);
|
||
|
if(!nHpLost)
|
||
|
{
|
||
|
if(!ai_GetAIMode(oCreature, AI_MODE_DO_NOT_SPEAK)) PlayVoiceChat(VOICE_CHAT_CANTDO, oCreature);
|
||
|
ai_SendMessages(GetName(oTarget) + " does not need healed.", AI_COLOR_RED, oPC);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
ai_SendMessages(GetName(oCreature) + " is laying hands on " + GetName(oTarget), AI_COLOR_GREEN, oPC);
|
||
|
ActionUseFeat(FEAT_LAY_ON_HANDS, oTarget);
|
||
|
fDelay += 6.0f;
|
||
|
}
|
||
|
return fDelay;
|
||
|
}
|