MMD_PRC8/_module/nss/0c_fire_henchmen.nss

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/*//////////////////////////////////////////////////////////////////////////////
Script: 0c_fire_henchmen
Programmer: Philos
////////////////////////////////////////////////////////////////////////////////
Action taken script to fire/remove henchman for higher.
*///////////////////////////////////////////////////////////////////////////////
#include "0i_associates"
void main()
{
object oHenchman = OBJECT_SELF;
ai_ClearCreatureActions();
ai_FireHenchman (GetPCSpeaker(), oHenchman);
PlayVoiceChat (VOICE_CHAT_GOODBYE, oHenchman);
}