//:://///////////////////////////////////////////// //:: Example XP2 OnItemAcquireScript //:: x2_mod_def_aqu //:: (c) 2003 Bioware Corp. //::////////////////////////////////////////////// /* Put into: OnItemAcquire Event */ //::////////////////////////////////////////////// //:: Created By: Georg Zoeller //:: Created On: 2003-07-16 //::////////////////////////////////////////////// #include "x2_inc_switches" #include "nw_i0_plotwizard" void main() { // PLOT WIZARD MANAGED CODE BEGINS PWSetMinLocalIntAndJournalForItemAcquired("p001state", "p001", 2, "golanjournal", 300); // PLOT WIZARD MANAGED CODE ENDS object oItem = GetModuleItemAcquired(); // * Generic Item Script Execution Code // * If MODULE_SWITCH_EXECUTE_TAGBASED_SCRIPTS is set to TRUE on the module, // * it will execute a script that has the same name as the item's tag // * inside this script you can manage scripts for all events by checking against // * GetUserDefinedItemEventNumber(). See x2_it_example.nss if (GetModuleSwitchValue(MODULE_SWITCH_ENABLE_TAGBASED_SCRIPTS) == TRUE) { SetUserDefinedItemEventNumber(X2_ITEM_EVENT_ACQUIRE); int nRet = ExecuteScriptAndReturnInt(GetUserDefinedItemEventScriptName(oItem),OBJECT_SELF); if (nRet == X2_EXECUTE_SCRIPT_END) { return; } } }