//:://///////////////////////////////////////////// //:: Name: pgs_set_neutral //:: Copyright (c) 2001 Bioware Corp. //::////////////////////////////////////////////// /* Set the two guild's faction to neutral. */ //::////////////////////////////////////////////// //:: Created By: Samius Maximus //:: Created On: //::////////////////////////////////////////////// #include "inc_gsystem" void main() { object oPlayer = GetPCSpeaker(); int iGuild = GetLocalInt (oPlayer, "Temp_Guild_List_Number"); //-------------------------------------------- //Update guild faction towards one another. //-------------------------------------------- SetLocalObject (oPlayer, "Object_Target", GetPlayerObjectGuildLeader (iGuild)); SetGuildFactionToNeutral (GetLocalInt (oPlayer, "Player_Guild_Number"), iGuild); }