//:://///////////////////////////////////////////// //:: Name: pgs_con_tenemy //:: Copyright (c) 2001 Bioware Corp. //::////////////////////////////////////////////// /* Check if the faction between the player's guild and the targeted guild are enemies. */ //::////////////////////////////////////////////// //:: Created By: Samius Maximus //:: Created On: //::////////////////////////////////////////////// #include "inc_gsystem" int StartingConditional() { object oPlayer = GetPCSpeaker(); //-------------------------------------------- //Check faction between guilds. //-------------------------------------------- return !(GetFactionStatusBetweenGuilds (GetLocalInt (oPlayer, "Player_Guild_Number"), GetLocalInt (GetLocalObject (oPlayer, "Object_Target"), "Player_Guild_Number")) == -1); }