//NWSCRIPT //MASTERM //1-30-03 //Create Robe Items Coversation Node "Summon Boar" void main() { object oPC=GetPCSpeaker(); AssignCommand(oPC, ActionCastSpellAtObject(SPELL_SUMMON_CREATURE_II, oPC, METAMAGIC_ANY, TRUE, 0, PROJECTILE_PATH_TYPE_DEFAULT, TRUE)); }