//:://///////////////////////////////////////////// //:: General Treasure Spawn Script Medium //:: Copyright (c) 2001 Bioware Corp. //::////////////////////////////////////////////// /* Spawns in general purpose treasure, usable by all classes. */ //::////////////////////////////////////////////// //:: Created By: Brent //:: Created On: February 26 2001 //::////////////////////////////////////////////// #include "NW_O2_CONINCLUDE" void main() { int nDoOnce = GetLocalInt(OBJECT_SELF, "DO_ONCE"); if(nDoOnce == 1) return; SetLocalInt(OBJECT_SELF, "DO_ONCE", 1); int nStack = Random(20000) + 1200; //CreateItemOnObject("nw_it_gold001", OBJECT_SELF, nStack); GiveGoldToCreature(GetLastOpenedBy(), nStack); AssignCommand(GetLastOpenedBy(), PlaySound("it_coins")); DestroyObject(OBJECT_SELF); ShoutDisturbed(); }