//:://///////////////////////////////////////////// //:: Name: pgs_disp_sets //:: Copyright (c) 2001 Bioware Corp. //::////////////////////////////////////////////// /* Display the current player settings. */ //::////////////////////////////////////////////// //:: Created By: Samius Maximus //:: Created On: //::////////////////////////////////////////////// #include "inc_gsystem" void main() { object oPlayer = GetPCSpeaker(); //-------------------------------------------- //Set "Ally_Chat" setting status. //-------------------------------------------- if (GetPlayerSettingValue (oPlayer, "Ally_Chat") == TRUE) SetCustomToken (3003, "Enabled"); else SetCustomToken (3003, "Disabled"); //-------------------------------------------- //Set "Guild_Chat" setting status. //-------------------------------------------- if (GetPlayerSettingValue (oPlayer, "Guild_Chat") == TRUE) SetCustomToken (3004, "Enabled"); else SetCustomToken (3004, "Disabled"); //-------------------------------------------- //Set "Invitations" setting status. //-------------------------------------------- if (GetPlayerSettingValue (oPlayer, "Invitations") == TRUE) SetCustomToken (3005, "Enabled"); else SetCustomToken (3005, "Disabled"); //-------------------------------------------- //Set "List_Filtering" setting status. //-------------------------------------------- if (GetPlayerSettingValue (oPlayer, "List_Filtering") == TRUE) SetCustomToken (3006, "Enabled"); else SetCustomToken (3006, "Disabled"); //-------------------------------------------- //Set "Peace_Offers" setting status. //-------------------------------------------- if (GetPlayerSettingValue (oPlayer, "Faction_Offers") == TRUE) SetCustomToken (3007, "Enabled"); else SetCustomToken (3007, "Disabled"); }