//:://///////////////////////////////////////////// //:: Name: pgs_default_vg //:: Copyright (c) 2001 Bioware Corp. //::////////////////////////////////////////////// /* Default template for spawning the Vault Gnome. */ //::////////////////////////////////////////////// //:: Created By: Samius Maximus //:: Created On: //::////////////////////////////////////////////// void main() { object oPlayer = GetPCSpeaker(); object oGnome = CreateObject (OBJECT_TYPE_CREATURE, "vaultgnome", GetLocation (oPlayer)); //-------------------------------------------- //Face each other, and save objects for later. //-------------------------------------------- AssignCommand (oPlayer, SetFacingPoint (GetPosition (oGnome))); AssignCommand (oGnome, SetFacingPoint (GetPosition (oPlayer))); SetLocalObject (oPlayer, "Temp_Vault_Gnome", oGnome); SetLocalObject (oGnome, "Temp_Player", oPlayer); //-------------------------------------------- //Set the Vault Gnome to listen for info. //-------------------------------------------- SetListening (oGnome, TRUE); SetListenPattern (oGnome, "*n", 2001); }