//////////////////////////////////////////// // Script: lrgwsta_partlead // Author: Lord Random // Date: July 20, 2002 // Version: 1.0 // Copyright (c) 2001 Bioware Corp. //:::::::::::::::::::::::::::::::::::::::::: // Source(s) // 1. Lord Random's Gateway-Builder's // Playground Module //:::::::::::::::::::::::::::::::::::::::::: // Description // This script sends the PC to their // party leader. //:::::::::::::::::::::::::::::::::::::::::: // Requirements // 1. Must be attached to the conversation // lrgwso_gwstone. //:::::::::::::::::::::::::::::::::::::::::: // Notes //:::::::::::::::::::::::::::::::::::::::::: // Modification History // Date Who Modifications // ---------- ------------- ---------------- // 7/20/2002 Lord Random Created script //////////////////////////////////////////// void main() { object oPC=GetPCSpeaker(); object oLeader=GetFactionLeader(oPC); if (oLeader != OBJECT_INVALID) { PlaySound("as_wt_thundercl4"); JumpToLocation(GetLocation(oLeader)); } }