25 lines
832 B
Plaintext
25 lines
832 B
Plaintext
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//::///////////////////////////////////////////////
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//:: Name: pgs_set_neutral
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//:: Copyright (c) 2001 Bioware Corp.
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//:://////////////////////////////////////////////
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/*
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Set the two guild's faction to neutral.
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Samius Maximus
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//:: Created On:
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//:://////////////////////////////////////////////
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#include "inc_gsystem"
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void main()
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{
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object oPlayer = GetPCSpeaker();
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int iGuild = GetLocalInt (oPlayer, "Temp_Guild_List_Number");
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//--------------------------------------------
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//Update guild faction towards one another.
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//--------------------------------------------
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SetLocalObject (oPlayer, "Object_Target", GetPlayerObjectGuildLeader (iGuild));
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SetGuildFactionToNeutral (GetLocalInt (oPlayer, "Player_Guild_Number"), iGuild);
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}
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