43 lines
1.4 KiB
Plaintext
43 lines
1.4 KiB
Plaintext
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//::///////////////////////////////////////////////
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//:: Name: pgs_build_reply
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//:: Copyright (c) 2001 Bioware Corp.
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//:://////////////////////////////////////////////
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/*
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Display the current guild message, then build
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the reply list.
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Samius Maximus
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//:: Created On:
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//:://////////////////////////////////////////////
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#include "inc_gsystem"
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int StartingConditional()
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{
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object oPlayer = GetPCSpeaker();
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int iGuild = GetLocalInt (oPlayer, "Player_Guild_Number");
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int iMessage = GetLocalInt (oPlayer, "Message_Number");
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int iCount = 1;
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SetLocalInt (oPlayer, "List_Built", 3); /*List being built.*/
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//--------------------------------------------
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//Display the guild message for the player.
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//--------------------------------------------
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DisplayCurrentGuildMessage (iGuild, iMessage);
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//--------------------------------------------
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//Build reply list for the guild message.
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//--------------------------------------------
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for (; iCount <= 8; iCount++)
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{
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if (GetModuleGuildReplyTitle (iGuild, iMessage, iCount) != "")
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SetLocalInt (oPlayer, "Temp_List_Position" + IntToString (iCount),
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iCount);
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else
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SetLocalInt (oPlayer, "Temp_List_Position" + IntToString (iCount), 0);
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}
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return TRUE; /*Conditional.*/
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}
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