32 lines
1.1 KiB
Plaintext
32 lines
1.1 KiB
Plaintext
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//::///////////////////////////////////////////////
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//:: Name: pgs_chest_close
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//:: Copyright (c) 2001 Bioware Corp.
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//:://////////////////////////////////////////////
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/*
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OnClose event for guild storage chests.
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Samius Maximus
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//:: Created On:
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//:://////////////////////////////////////////////
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#include "inc_gsystem_terr"
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void main()
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{
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object oStorage = GetLocalObject (OBJECT_SELF, "Temp_Storage_Creature");
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object oChest = GetLocalObject (OBJECT_SELF, "Temp_Storage_Chest");
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//--------------------------------------------
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//Save the storage creature for persistency.
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//--------------------------------------------
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SetTerritoryStorageCreature (oStorage, GetPGSStorageTerritory (oChest));
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//--------------------------------------------
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//Destroy storage creature & unique placeable.
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//--------------------------------------------
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DeleteLocalInt (oChest, "Currently_In_Use");
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DeleteLocalInt (oChest, "Item_Count");
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DestroyObject (oStorage);
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DestroyObject (OBJECT_SELF);
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}
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