71 lines
2.8 KiB
Plaintext
71 lines
2.8 KiB
Plaintext
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//::///////////////////////////////////////////////
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//:: Name: pgs_main_c_end
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//:: Copyright (c) 2001 Bioware Corp.
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//:://////////////////////////////////////////////
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/*
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This script is run when the main Player Guild
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System (PGS) conversation is ended. It will
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clean all variables no longer used.
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Samius Maximus
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//:: Created On:
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//:://////////////////////////////////////////////
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void main()
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{
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int iCount = 1;
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object oPlayer = GetPCSpeaker();
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object oGnome = GetLocalObject (oPlayer, "Temp_Vault_Gnome");
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//--------------------------------------------
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//Delete list-related variables.
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//--------------------------------------------
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for (; iCount <= 8; iCount++)
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{
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DeleteLocalInt (oPlayer, "Temp_List_Position" + IntToString (iCount));
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DeleteLocalString (oPlayer, "Temp_List_Member" + IntToString (iCount));
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}
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DeleteLocalObject (oPlayer, "Object_Target");
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DeleteLocalInt (oPlayer, "Temp_Guild_List_Number");
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DeleteLocalInt (oPlayer, "Next_Set_Is_Available");
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DeleteLocalInt (oPlayer, "Previous_Set_Is_Available");
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DeleteLocalInt (oPlayer, "Previous_List_Position");
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DeleteLocalInt (oPlayer, "Target_Self");
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DeleteLocalInt (oPlayer, "Same_Guild");
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DeleteLocalInt (oPlayer, "New_Guild_Faction");
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DeleteLocalInt (oPlayer, "Message_Number");
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DeleteLocalInt (oPlayer, "Reply_Number");
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DeleteLocalInt (oPlayer, "Guild_Data_Error");
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DeleteLocalInt (oPlayer, "List_Position");
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DeleteLocalInt (oPlayer, "List_Built");
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DeleteLocalInt (oPlayer, "Do_What_With_Info");
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DeleteLocalInt (oPlayer, "Is_In_Conversation");
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DeleteLocalInt (oPlayer, "Token_Position");
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DeleteLocalInt (oPlayer, "Is_DM");
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DeleteLocalInt (oPlayer, "Target_Is_Territory");
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DeleteLocalString (oPlayer, "Temp_Guild_Name");
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DeleteLocalString (oPlayer, "Temp_Guild_Description");
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DeleteLocalString (oPlayer, "Temp_Guild_Privacy");
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DeleteLocalString (oPlayer, "Temp_Message_Title");
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DeleteLocalString (oPlayer, "Temp_Message_Post");
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DeleteLocalString (oPlayer, "Temp_Reply_Title");
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DeleteLocalString (oPlayer, "Temp_Reply_Post");
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//--------------------------------------------
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//Remove any remaining NPC's created by the PC.
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//--------------------------------------------
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ApplyEffectToObject (DURATION_TYPE_INSTANT, EffectDisappear(),
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GetLocalObject (oPlayer, "Temp_Guild_Mistress"));
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DeleteLocalObject (oPlayer, "Temp_Guild_Mistress");
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if (GetLocalInt (oPlayer, "Remove_Gnome"))
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{
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ApplyEffectAtLocation (DURATION_TYPE_INSTANT, EffectVisualEffect
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(VFX_FNF_SUMMON_MONSTER_2), GetLocation (oGnome));
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DestroyObject (oGnome);
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DeleteLocalInt (oPlayer, "Remove_Gnome");
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DeleteLocalObject (oPlayer, "Temp_Vault_Gnome");
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}
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}
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