//::////////////////////////////////////////////////// //:: fall_drake_spawn /* Creates a new drake */ //::////////////////////////////////////////////////// //:: Created By: r3plica //:: Created On: 02/02/2005 //::////////////////////////////////////////////////// void SpawnDrake(object oWay) { CreateObject(OBJECT_TYPE_CREATURE, "captureddrake", GetLocation(oWay), FALSE); } void main() { object oWay = GetWaypointByTag("WP_DRAKE_SPAWN"); effect eEff1 = EffectVisualEffect(VFX_FNF_SUMMON_CELESTIAL); ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eEff1, GetLocation(oWay)); DelayCommand(2.0f, SpawnDrake(oWay)); }