void main()
{
int nHP = 0;
object oSelf = OBJECT_SELF;
effect eVis = EffectVisualEffect(VFX_FNF_TIME_STOP);
effect eAbsorbV = EffectVisualEffect(VFX_IMP_HEALING_X);
effect eDamgV = EffectVisualEffect(VFX_IMP_HARM);
effect eDamg = EffectDamage(50, DAMAGE_TYPE_MAGICAL);
int nRoll = d10();

    if(nRoll == 5)
    {
    ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oSelf);

        object oPc = GetFirstObjectInShape(SHAPE_SPHERE, 5.0f, GetLocation(oSelf), OBJECT_TYPE_CREATURE);
        while(GetIsObjectValid(oPc))
        {
            if(oPc != OBJECT_SELF || !GetIsDM(oPc) || !GetIsDead(oPc) || !GetIsDMPossessed(oPc))
            {
            nHP = nHP + 50;
            ApplyEffectToObject(DURATION_TYPE_INSTANT, eDamg, oPc);
            ApplyEffectToObject(DURATION_TYPE_INSTANT, eDamgV, oPc);
            }

        oPc = GetNextObjectInShape(SHAPE_SPHERE, 5.0f, GetLocation(oSelf), OBJECT_TYPE_CREATURE);
        }

        if(nHP != 0)
        {
            ApplyEffectToObject(DURATION_TYPE_INSTANT, eAbsorbV, oSelf);
            effect eAbsorb = EffectTemporaryHitpoints(nHP);
            ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eAbsorb, oSelf, 120.0f);
            SpeakString("Fear my might! I love absorbing life from others... Makes me feel young again!");
        }
    }

}