void main()
{
    int iC = GetListenPatternNumber();
{
     if ( iC == 1031 || iC == 1032 )
     {

         SpeakString( "Correct. And remember... Balance is the only real way." );
         object oPlaceable = GetObjectByTag("RiddleChest3");
         effect eImplo = EffectVisualEffect(VFX_FNF_IMPLOSION);
         location lImplo = GetLocation(oPlaceable);
         ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eImplo, lImplo, 1.0f);
         DestroyObject(oPlaceable, 1.0f);
     }
 }
}