11 lines
492 B
Plaintext
11 lines
492 B
Plaintext
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void main()
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{
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object oPrisoner = GetObjectByTag("bm_DrakePrisoner");
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effect eLightning = EffectVisualEffect(VFX_FNF_GREATER_RUIN);
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effect eKnockdown = EffectKnockdown();
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ActionPlayAnimation(ANIMATION_PLACEABLE_ACTIVATE);
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DelayCommand(1.0f, ApplyEffectToObject(DURATION_TYPE_INSTANT, eLightning, oPrisoner));
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DelayCommand(1.5f, AssignCommand(oPrisoner, ActionPlayAnimation(ANIMATION_LOOPING_DEAD_BACK, 3.0)));
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DelayCommand(1.7f, PlayVoiceChat(VOICE_CHAT_DEATH, oPrisoner));
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}
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