31 lines
758 B
Plaintext
31 lines
758 B
Plaintext
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#include "x0_i0_partywide"
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void main()
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{
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object oTarget;
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object oSpawn;
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object oActor;
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// Get the PC who is in this conversation.
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object oPC = GetPCSpeaker();
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SetLocalString(oPC, "hertowe1", "1");
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// Give 5 experience (to party) to the PC.
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GiveXPToAll(oPC, 5);
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// Spawn "hertowe2".
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oTarget = GetWaypointByTag("WP_SPn_hertowe2");
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oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "hertowe2", GetLocation(oTarget));
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// Have "Hertowe" perform a sequence of actions.
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oActor = GetObjectByTag("Hertowe");
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AssignCommand(oActor, ActionMoveToObject(GetNearestObjectByTag("WP_Hertowe")));
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// Destroy an object (not fully effective until this script ends).
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DelayCommand(4.0, DestroyObject(oActor));
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}
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