29 lines
520 B
Plaintext
29 lines
520 B
Plaintext
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#include "in_g_cutscene"
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#include "x0_i0_partywide"
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void main()
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{
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object oSpawn;
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location lTarget;
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object oTarget;
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object oPC = GetFirstPC();
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// Give 10 experience (to party) to the PC.
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GiveXPToAll(oPC, 10);
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float fFace = GetFacing(oPC);
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GestaltCameraMove (0.0, fFace + 90.0,2.0,95.0, fFace + 90.0, 2.0,50.0,0.5,155.0,oPC);
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RestoreCameraFacing();
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oTarget = GetWaypointByTag("WP_SPn_sas28");
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lTarget = GetLocation(oTarget);
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oSpawn = CreateObject(OBJECT_TYPE_PLACEABLE, "sas28", lTarget);
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GestaltClearFX(oPC);
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}
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