46 lines
1.3 KiB
Plaintext
46 lines
1.3 KiB
Plaintext
void main()
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{
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object oSelf = OBJECT_SELF;
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object oTarget;
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object oSpawn;
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effect eVFX;
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// Get the PC who is in this conversation.
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object oPC = GetLastDamager();
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// Only fire once.
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if ( GetLocalInt(GetModule(), "DO_ONCE__" + GetTag(OBJECT_SELF)) )
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return;
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SetLocalInt(GetModule(), "DO_ONCE__" + GetTag(OBJECT_SELF), TRUE);
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// Spawn "gustillo3".
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oTarget = GetWaypointByTag("WP_SPn_gustillo3");
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oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "gustillo3", GetLocation(oTarget));
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// Unlock and open "rivtogusti".
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oTarget = GetObjectByTag("rivtogusti");
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SetLocked(oTarget, FALSE);
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AssignCommand(oTarget, ActionOpenDoor(oTarget));
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// Have us say something.
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SpeakString("Deal with them, I will meet you at my place!");
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// Apply a visual effect.
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eVFX = EffectVisualEffect(VFX_FNF_SUMMON_MONSTER_2);
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ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eVFX, GetLocation(oSelf));
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oTarget = GetObjectByTag("Gustillo");
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DestroyObject(oTarget, 0.1);
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oTarget = GetObjectByTag("Lauricky");
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DestroyObject(oTarget, 0.1);
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oTarget = GetObjectByTag("Michan");
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DestroyObject(oTarget, 0.1);
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// Destroy an object (not fully effective until this script ends).
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DelayCommand(3.5, DestroyObject(oSelf));
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}
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